Shows the nameplates with specific colors for the role of enemies.
Red: Melee Enemies
Yellow: Ranged Enemies
Blues: Enemy Healers
Purple: Enemies that I recommend controlling with a Priest (Mind Control).
It also shows colors for the cast bars
Green: Can be interrupted (they are not priority).
Red: Cannot be interrupted.
Rosa (Paladin): Interrupt, it's a heal.
Aqua: Priority Cut.
Also add some sound effects like:
"Run Away" for area fronts.
"Protected" when you must LOS, or Protect a teammate (such as Tank).
Brass Sound for Healing Interruptions.
Glass Sound for priority interruptions.
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Updated for DragonFlight season 2 dungeons
-The Vortex Pinnacle
- Uldaman: Legacy of Tyr
-Halls of Infusion
-freehold
-Neltharion's Lair
-Brackenhide Hollow
-The Underrot
-Neltharus