Features:
M+ colors for important mobs
Personal Interrupt Tracker
Targeted Player Name
Health Markers for Phase Changes / Important Casts
NPC ability timers
Hide health bars and only show name text for out of combat enemies
Time to die timer
Aura glow for buffs that can be stolen / purged ( only if you have the ability to do so )
Show who interrupted a cast
Name text color changes based on aggro
Important Unit highlighting ( Explosive, Fish Stick, etc )
### Gavel highlighter ( Shows your gavel's ghost in orange, others in red )
Nameplate Colors:
- Purple: Beafy boi. Does a ton of Tank damage.
- Blue: Needs to be CCd / Stunned.
- Green: Healer.
- Pink: Priority Target.
- Light Blue: Needs to be Interrupted.
- Turquoise: Has some kind of slow / stun ability.
- Brown: Frontal / AoE attack.
- Red: Everything else.
Castbar Colors:
- Yellow: Interrupt ready and in range to interrupt
- Orange: Interrupt ready but not in range
- Purple: Interrupt will be ready before cast goes through
- Blue: Interrupt not ready
- Teal Border: Spell can be reflected
- Teal Castbar: Spell can be reflected and spell reflection is active. ( Please don't interrupt )
Name Text Colors:
- Green: Aggro on you ( Tank ) / Aggro on tank ( DPS )
- Red: Aggro on someone else ( Tank ) / Aggro on someone you ( DPS )
- Brown: About to lose aggro ( Tank ) / About to gain aggro ( DPS )
- Purple: Co-Tank has aggro