Colors important mobs for m+
Updated for Shadowlands (first pass) - Thanks to GoldenDrakon for the initial unit list!
- dark blue: most important mobs, usually focus targets (regular interrupts / stuns needed, etc.)
- light blue: semi important mobs, interrupts / stuns necessary, keep an eye out!
- light red: less important mobs, usally only have one mechanic which nees watching (cones, cleave, irregular interrupts, etc.)
- orange: explosive orbs
- general raid mark colors
- rare/elite colors
- target color
All colors and individual types can be enabled/disabled in the mod options.
How to Install:
- Copy the string and go into the Modding tab on Plater options panel.
- Click the Import button, paste the string and hit Okay.
- Then use /reload
How to Uninstall:
- Go into the Modding tab on Plater options panel.
- In the list of scripts, uncheck the checkbox from "M+ Colored Mobs".
- Then use /reload