A simple and obvious plater profile for managing aggro and identifying mobs.
Red for no aggro on anyone even if they're targeting a player
Various shades of blue/purple for loss of aggro. Plate will change shades as you lose aggro
Green for full aggro
Important quest mobs are orange for aggressive mobs, yellow for neutral, and pink for friendly.
-Quality of life changes to Friendly NPCs for easier visibility.
--Non-interactable friendly NPCs are hidden
Any constructive criticisms or suggestions are welcome in the comments.