HUD/Rotation for Vengeance Demon Hunter
Requires Level 110. Unexpected errors may occur at lower levels.
If you'd like to support what I do, please visit this link http://ko-fi.com/mnejing
IMPORTANT NOTE: This pack uses some fonts and textures from ElvUI, AddonSkins (ElvUI addon), and Details! Damage Meter. If you are not using any combination of these and wish to retain the overall look, I've created a basic addon that loads a few textures and fonts by way of LibSharedMedia-3.0. http://bit.ly/MnejingAuras (Download and extract to your WoW\Interface\Addons\ folder). Combine with https://www.curseforge.com/wow/addons/masqueelvuiesqueskin to get matching icons.
Features:
• ADVANCE WARNING: As with other auras, I don't play Vengeance regularly, and these were created by request.
• Shear icon swaps to Fracture, if talented.
• Fracture will be replaced with Throw Glaive when using a different talent on that tier.
• Throw Glaive filler icon will be replaced with Spirit Bomb (this is the expected icon) or Fel Devastation, depending on Tier 6 talent choice.
• Soul Cleave icon will be replaced with Felblade, if talented.
• Left side aura bar tracks Sigils. I decided to hide Sigil of Misery when using Sigil of Chains, as I feel it's the least useful of the 4 when talented in to Sigil of Chains.
• Right side aura bar tracks Soul Fragments, charges/cooldown for Demon Spikes (works correctly with Oblivion's Embrace), and cooldown for Imprison.
• Progress bar above auras will show absorb amount and remaining duration for Soul Barrier (if talented).
• Progress bar above auras shows duration of Demon Spikes when active.
• Progress bars on the bottom for Metamorphosis, Fiery Brand, and Soul Barrier (if talented) cooldowns.
• Range checking desaturates to a red color when the ability is not in range.
Update - December 22, 2018
• Added a cooldown bar for Soul Barrier.
Update - September 25, 2018
• Refactored all the things.
• Fixed an issue with Fracture not showing recharge sweep.
Update - July 22, 2018
• Fixed issue with Soul Cleave range checking.
Update - July 21, 2018
• Fixed an issue with Sigil of Chains and Sigil of Misery not acting the way they're supposed to.
Update - July 20, 2018
• Updated for BfA Prepatch. Should cover all talents. Also reduced width by 1 icon, so a bit more compact!
Update - April 30, 2018
• Added a Demon Spikes bar.
Update - March 6, 2018
• Fixed an error with Soul Bomb when there are 0 fragments nearby.
Update - February 25, 2018
• Spirit Bomb will now glow if you have 4 or more fragments near.
Update - February 16, 2018
• Back-end Lua cleanup for readability.
Update - December 22, 2017
• Cooldown bars now use mm:ss format.
Update - November 28, 2017
• Added progress bar for Soul Barrier
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Color Stuff: (ignore this if you like the current colors)
The purple and red desaturation colors can be adjusted in each individual aura. Check the custom triggers, custom duration or custom text (it's set differently in different places for various reasons). Any colors you want to change are in the SetVertexColor lines. It uses percentage RGB, which you can either get from using an online calculator or doing a bit of math with your own calculator.
1. https://andylangton.co.uk/tools/colour-converter is a great tool. You can convert Hex color or standard 0-255 RGB to RGB percentage. (i.e. 65% = 0.65)
OR
2. Using your own calculator, you can divide your desired RGB value by 255, trim all but 2 decimal places and use that (e.g. 166/255 = 0.65).
Examples (and original values):
…SetVertexColor(0.42,0.3,0.75,1) is the purple desaturated color at 100% alpha (the final value of the 4 values, 1) when an ability cannot be used at the moment (on CD or not enough charges)
…SetVertexColor(0.65,0.22,0.30,1) is the red desatured color at 100% alpha when an ability cannot be used as you are out of range.