Interrupt Anchoring (MRT ONLY)

Interrupt Anchoring (MRT ONLY)

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Whats new

- spell Id can be added to note, raiders don't have to import the weakaura anymore every tier..

- assigned player's names no longer have to be in class colors

- it now shows the primarily assigned unit's name when making use of backup functionality, e.g it shows Causese if note is Causese (Player2 Player3)

- improved code

The weakaura is not pre-configured, so you need to figure out the Spell ID on your own.

if bossmods are not marking the desired unit, then use https://wago.io/automarker for marking

MRT Note examples:

In this example:

- Causese is assigned to first interrupt

- CausesesMom to second

- CausesesDad to third

the number in the picture is the spell Id

In this example:

- Causese, CausesesMom and CausesesDad are assigned to the first interrupt due to the use of parathenses => ( )

- Bananajoe is assigned to the second interrupt

Assigning multiple players to the same interrupt does not check for cooldown, death etc.