Luxthos - Rogue Dragonflight (Dhaturo Custom) - with Reroll Logic

Original Luxthos Rogue Dragonflight Weakaura: https://wago.io/LuxthosRogueDragonflight

My Custom Version:

Outlaw:

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10.1 Changes:

I added the stacks for the 10.1 tier sets for Outlaw and Assa to Dynamic Effects:

-Soulripper

-Poisened Edges

I also changed the position of Dreadblades, Keep It Rolling and Thistle Tea, because in some builds we have a lot of talents at the same time, compared to season1

These changes cause the whole aura to be wider than it was most of the time, especially for KIR builds (testing it like this, but maybe I am going to use bigger side bars in the future):

-Keep It Rolling stays in the left bar, if no Shadow Dance is talented

-Kepp It Rolling moves to Core Bar, if Shadow Dance is talented

-Thistle Tea moved to the Right Bar

-FillUp Icons adjusted

-Kidney Shot gets invisible in Raid Builds, where Thistle Tea and Ghostly Strike are both talented at the same time

-Thistle Tea glows if off CD and energy is below 50

-Killing Spree glows if off CD and energy is below 50

-Dreadblades glow if off CD and below 2 Combo Points

(also thinking about a Keep It Rolling glow, if 3 or more buffs are active that are not BT or GM --> this is not implemented yet --> notice that BT and GM are the rightest ones in the aura, so its easy to see anyway)

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-RTB KIR Build: hardcoded to reroll Buried Treasure and Grand Melee (keep single Broadside, True Bearing and Skull & Crossbones --> selected in custom options)

-RTB HO Build:

- Roll away any single buff that is not SnC. (custom options)

- Keep all 2+ buffs

-Roll the Bones buffs repositioned

-playing sound when to reroll

-utilizing side bars to look like shadowlands again (+ added trinket slot 2 for activatable trinkets --> for trinket is active glow, change buff ID on trigger 3)

-complete new conditions for Blade Flurry, Between the Eyes and Slice and Dice

-Blade Flurry: Glows if ready and 2+ targets in range check (Range Check for glow does now automatically detect the range depending on, if Acrobatic Strikes and/ or Deft Manouvers are active (or none of both)) --> also since GM change: glow if GM is active in ST

-Between the Eyes:

-CTO Condition added:

-Glows if: BTE is off CD AND target doesn't have the BTE Debuff or will

lose it in 3 seconds or less

-Greenskin Build:

-Between the Eyes glows if usable/ off CD

-Slice and Dice: playing sound 2 seconds before buff falls off

-Added Text ontop of the aura to track debuff/ buff uptime AND cooldown

-Added Shroud Uptime in Chat Weakaura (old one from fuu https://wago.io/S17rjKruX)

-Added Fillup Icon for left bar. So if you want to play Shadow Dance Build without Shadow Dance talented, there are still 3 Icons on both sides for symmetrie OCD reasons ;) There are maybe talent combinations where this icon doesnt make sense. Please tell me, if you have problems with this.

-Added Glow for Blade Rush:

-Glow when at 75 energy out of AR

-Glow when at 65 energy in AR

-Glow when 9 or more targets are in range (range 8)

-Added Combo Point Indicator to finish at 6 Combo Points (for HO builds, maybe not perfect for CTO Build)

5CP:

-Ambush with opportunity proc

-Pistol Shot with FTH proc

-Sinister Strike with no procs

6CP:

-Ambush, if 2piece is active (and the next finisher would be Dispatch)

-finish otherwise

Assassination: aura positions changed and side bars utilized (most conditions untouched)

Subtlety: aura positions changed and side bars utilized (most conditions untouched)