HUD/Rotation for Fire Mage
Requires Level 100+. Unexpected errors may occur at lower levels.
IMPORTANT NOTE: This pack uses some fonts and textures from ElvUI, AddonSkins (ElvUI addon), and Details! Damage Meter. If you are not using any combination of these and wish to retain the overall look, I've created a basic addon that loads a few textures and fonts by way of LibSharedMedia-3.0. http://bit.ly/MnejingAuras (Download and extract to your WoW\Interface\Addons\ folder). Combine with https://www.curseforge.com/wow/addons/masqueelvuiesqueskin to get matching icons.
Features:
• Arcane Missiles will glow with Clearcasting.
• Arcane Blast and Arcane Explosion will display estimated remaining casts in the stack counter. Can be disabled by going to each aura and deselecting the checkbox on Text 2.
• Resonance dummy aura will be replaced with Charged Up or Supernova, depending on selected talent.
• Arcane Barrage icon will glow when you have 4 Arcane charges and Arcane Power is not active.
• Nether Tempest will cover Arcane Barrage when Rune of Power or Arcane Power are not active, and Nether Tempest is missing or has less than 4 seconds remaining.
• Arcane Explosion will glow with Clearcasting.
• Arcane Orb will cover Arcane Explosion, if talented and available to cast.
• Top progress bars for Prismatic Barrier/ Counts down the duration of the buff, the right text is the remaining absorb amount.
• Barrier Warning when no barrier is up.
• Summon Pet reminder when Arcane Familiar is selected and you don't have an active pet.
• Range checking desaturates to a red color when the ability is not in range.
Update - August 11, 2018
• Refactor and bug fixes.
Update - August 9, 2018
• Malinoric: Fixed an issue with the mana bar causing an error when initially loading.
Update - July 29, 2018
• Fixed Familiar checking.
Update - July 27, 2018
• BfA Ready. Big thanks to Malinoric for making these look great.
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Color Stuff: (ignore this if you like the current colors)
The purple and red desaturation colors can be adjusted in each individual aura. Check the custom triggers, custom duration or custom text (it's set differently in different places for various reasons). Any colors you want to change are in the SetVertexColor lines. It uses percentage RGB, which you can either get from using an online calculator or doing a bit of math with your own calculator.
1. https://andylangton.co.uk/tools/colour-converter is a great tool. You can convert Hex color or standard 0-255 RGB to RGB percentage. (i.e. 65% = 0.65)
OR
2. Using your own calculator, you can divide your desired RGB value by 255, trim all but 2 decimal places and use that (e.g. 166/255 = 0.65).
Examples (and original values):
…SetVertexColor(0.42,0.3,0.75,1) is the purple desaturated color at 100% alpha (the final value of the 4 values, 1) when an ability cannot be used at the moment (on CD or not enough charges)
…SetVertexColor(0.65,0.22,0.30,1) is the red desatured color at 100% alpha when an ability cannot be used as you are out of range.