Monk Frames

Monk Frames

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Part 1 of 5

NOTE: Requires the SchmavidUI art folder for main UI elements to function. Can be found here: https://www.dropbox.com/sh/qxkjtly2s0tcd75/AABgEYQ3wA10hRppzPOL7eC8a?dl=0

Simply drag and drop the folder into your interface folder.

Full Collection: https://wago.io/SkPDvZTS-

Other Parts:

https://wago.io/SJ3tI-TSZ

https://wago.io/rJ-oUZ6SW

https://wago.io/SkypL-aH-

https://wago.io/ryWdU-6S-

A revived and updated version of Birg's Monk UI. Includes energy/chi/mana/mark of crane tracking (depending on spec), animations around the central orb, cooldown tracking for WW, player/target health, cast bar, and gcd tracker.

This is a collection of 21 auras:

Monk GCD (progresstexture)

Monk Background (texture)

Serpent Stance (texture)

Serpent Stance 2 2 (progresstexture)

Ox Stance (texture)

Ox Stance 2 (progresstexture)

Ox Stance 3 2 (texture)

Ox Stance 2 2 2 (progresstexture)

Monk Health deficit (progresstexture)

Windwalker Player (progresstexture)

Windwalker Target (progresstexture)

Mistweaver Player (progresstexture)

Mistweaver Target (progresstexture)

Brewmaster Player (progresstexture)

Brewmaster Target (progresstexture)

Monk Chi 5 2 (texture)

Monk GCD Bar (progresstexture)

Monk Cast Bar (progresstexture)

Monk GCD Bar 2 (progresstexture)

Monk Cast Bar 2 (progresstexture)

Mark of the Crane (text)