Hey, I'm Niv, and I build UI's in WeakAuras with the humongous assets Blizzard has produced for all of their expansions over the years. Models (in form of visual effects) and texture Atlas serve for me as building point of cohesive and informational tools. Have fun!
My other spec auras:
Preservation Evoker: https://wago.io/RFosME55G
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Dragonflight 10.0.7
Niv's Beautified Balance Druid
Key features:
A comprehensive redesign of most ability and talent displays - each got it's own treatment and has been interwoven with one another.
Starsurge and Starfall casts are marked on Astral Power Bar letting you know of their costs, and discounts depending on talents picked.
v2.6.0
Visual effects mark upcoming changes in rotation, their current state, and the necessary alerts you should to pay attetion to.
v2.6.0
Modularity - if the positioning doesn't suit you, you can move whole groups at once.
All VFX's are marked - if you don't like some of them, eaisly turn them off/delete.
v2.4.0
Almost all spells have their own space and don't move - different builds look different, and inform you of presence and absence of talents.
Solar / Lunar side split.
Starts simple, and gets more colorful the more you play.
v2.6.0
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To make it look good
Compability
Adapted and tested for:
- UI Scaling: OFF
- 1920x1080 resolution
- Particle Density: High (visual effects will display on lower settings, but clarity of some might get disturbed)
Auras work best with spell bar. Not every ability is tracked.
The idea was to clean up rotation mechanics, not replace the bars themselves.
Work in progress. Clean up in progress.
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Example rotation
Video, older version
- https://www.youtube.com/watch?v=004rEnUU5p8
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Important
Load issues
Because of the issues with DX12 renderer, users are reporting problems while loading this aura which can lead to a complete game crash or game freeze. Please follow below steps if it has also affected you!
1. When on character selection screen, switch the game to DirectX 11
2. Log in
3. Try importing aura in the game on DX11 (this is the point where it should go ok!)
4. Logout
5. In character selection screen switch back to DirectX 12
6. Log in
Thank for you your patience and all your reports!