Pyro No Queue

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IMPORTANT: New macro:

showtooltip

/run pFQ()

/cast Pyroblast

(Note there's no pCQS() as in the fake queue macro)

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Made by amyy & ducks

This will freeze the game if you press Pyroblast while still casting fireball, up until fireball is done casting and then un-freeze the game so that Pyroblast is sent ASAP rather than relying on you spamming your key. The anti-queue functionality works to block the key before the freeze window so that nothing is queued and the input is ignored until the specified window.

This WA is only reliable when instanced in a dungeon or raid. Open world servers batch spells differently, and they make the WA functions less consistent. You cannot reliably test your delay length or the reliability of this Weakaura in the open world.

WINDOW SETTING: Adjusts the length of time at the end of your fireball cast in which pressing pyroblast will trigger the delay. Increasing window will let you press your pyroblast button slower but will increase the length of the screen freeze. WINDOW SETTING WILL NOT AFFECT PYROBLAST DELAY LENGTH.



OFFSET: You can adjust this up or down to increase or decrease the length of the delay itself. Be cautious. If you adjust offset, do it in small increments. If you make offset too low it can break functionality.

It now has similar limitations to Anti-Queue, it won't work with PyroBlast on mouse inputs and some Bartender bars. I hope to fix that limitation. Also plan to add a toggle for a no-stutter mode which will disable the Fake queue stutter and fall back to the basic Anti-Queue behaviour. A benefit of that compared to normal Anti-Queue would be the ability to use the offset parameter to counteract delay caused by latency