Based on the works by Patchett#11593 on 'Pat's aDF' - https://wago.io/OGv4zSdOi which was a continued project from the aDF addon for vanilla WoW private servers and also 'aDF - Everything ver.' - https://wago.io/zIf6cqFUM for Classic WoW.
This is an attempt to merge and adapt the above WeakAuras for Burning Crusade Classic raid encounters and include additional target debuff tracking frames. As it stands, it tracks the current armour value for all raid bosses in the game (T4 - T6) and the following raid-wide debuffs, including all talented or otherwise improved versions:
- Sunder Armor (up to 5 stacks)
- Expose Armor - 2/2 improved is assumed
- Armor Shatter (Annihilator)
- Faerie Fire (Feral)
- Faerie Fire (Caster) - whether talented for Improved Faerie Fire or not
- Curse of Recklessness
- Attack Speed Reduction (Thunder Clap / Thunderfury)
- Attack Power Reduction (Demoralizing Shout / Demoralizing Shout / Curse of Weakness)
- Screech (Hunter pet)
- Scorpid Sting
- Shadow Embrace
- Insect Swarm
- Gift of Arthas
- Blood Frenzy
- Expose Weakness
- Judgement of the Crusader
- Misery
- Curse of the Elements
- Shadow Vulnerability
- Shadow Weaving (up to 5 stacks)
- Fire Vulnerability (up to 5 stacks)
- Judgement of Wisdom
- Judgement of Light
Debuffs can be toggled on/off on the Custom Options tab of the group.
Each frame can be clicked to send a message in /say when specific debuffs or stacks are missing from the target.
The default load options for the group are set to 'In Raid' - change to suit load requirements.
Disclaimers:
- All armour values used have been pulled from multiple sources that have been floating around since the days of Thottbot. You can easily find them with some searching. Due to this, best efforts have been made to ensure the data is as valid as possible but unfortunately, Blizzard does not provide a way to obtain the exact armour value of mobs/bosses within the capabilities of the current Classic version of TBC
- Faerie Fire (Caster) being applied will be triggered whether the Druid who cast it on the target has any number of points in the Improved Faerie Fire talent or none at all - this is due to the additional melee/ranged hit % increase being applied as a separate, hidden spell effect and is therefore not trackable by WeakAuras. It also means the spell ID of the debuff does not change
Please feel free to make any suggestions for improvement or help with further testing.
WotLK Classic version available here - https://wago.io/ibWscqAtp
Classic Era & Season of Mastery version available here - https://wago.io/Sy0zC7y8Y
Special thanks to Zerelm for his development help.
In-game: Bendruid-Gehennas
Discord: bennyocb