Redstripe's WotLK Classic aDF

Redstripe's WotLK Classic aDF

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Based on the works by Patchett#11593 on 'Pat's aDF' - https://wago.io/OGv4zSdOi which was a continued project from the aDF addon for vanilla WoW private servers and also 'aDF - Everything ver.' - https://wago.io/zIf6cqFUM for Classic WoW.

This is an attempt to merge and adapt the above WeakAuras for Wrath of the Lich King Classic raid encounters and include additional target debuff tracking frames. As it stands, it tracks the current armour value for all raid bosses in the game (T7 - T10) and the following raid-wide debuffs, including all talented or otherwise improved versions:

- Major Armor Reduction (Sunder Armor (up to 5 stacks) / Expose Armor / Acid Spit)

- Minor Armor Reduction (Faerie Fire / Faerie Fire (Feral) / Curse of Weakness / Sting)

- Attack Speed Reduction (Thunder Clap / Judgement of the Just / Infected Wounds / Frost Fever)

- Attack Power Reduction (Demoralizing Shout / Demoralizing Roar / Demoralizing Screech / Vindication / Curse of Weakness)

- Physical Hit Reduction (Insect Swarm / Scorpid Sting)

- Bleed Damage Increase (Mangle / Trauma / Stampede)

- Physical Damage Increase (Blood Frenzy / Savage Combat)

- Hunter's Mark

- All Attack Crit Increase (Heart of the Crusader / Totem of Wrath / Master Poisoner)

- Spell Crit Increase (Shadow Mastery / Improved Scorch / Winter's Chill (up to 5 stacks))

- Spell Hit Increase (Faerie Fire / Misery)

- Spell Damage Increase (Ebon Plague / Earth and Moon / Curse of the Elements)

- Judgement of Wisdom

- Judgement of Light

Debuffs can be toggled on/off on the Custom Options tab of the group.

Each frame can be clicked to send a message in /say when specific debuffs or stacks are missing from the target.

The default load options for the group are set to 'In Raid' - change to suit load requirements.

Disclaimers:

- All armour values used have been pulled from multiple sources that have been floating around since the days of Thottbot. You can easily find them with some searching. Due to this, best efforts have been made to ensure the data is as valid as possible but unfortunately, Blizzard does not provide a way to obtain the exact armour value of mobs/bosses within the capabilities of the current Classic version of WotLK

- Certain debuffs that are improved via talent points have their additional spell effects hidden and are therefore not trackable by WeakAuras. It also means the spell ID of the debuff does not change

Please feel free to make any suggestions for improvement or help with further testing.

TBC Classic version available here - https://wago.io/oB7yNVm2-

Classic Era & Season of Mastery version available here - https://wago.io/Sy0zC7y8Y

Special thanks to Zerelm for his development help.

In-game: Bendruid-Gehennas

Discord: bennyocb