Rematch tdBattlePetScript complement

Rematch tdBattlePetScript complement

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This handles some functions that rematch and tdBattlePetScript don't do.

This weakaura is designed for repeatable pet battles.

Including team swap, revive pet, targeting NPC, this makes a clickable frame that automatically choose what you have to do now.

Moreover, it can bind a button for you. So when you leave pet battle, you just have to click the button several times until you enter pet battle again,

then Rematch and tdBattlePetScript takes over. It makes you feel so simple when fighting Sir Galveston hundreds of time.

How to set up:

+ Basics

- Enter custom option

- Fill in the NPC Name you need.

- Fill in Binding button. You can leave this empty and the aura won't change your binding.

- Fill in rematch teams you want to cycle for the NPC, and check "use".

- Choose whether you want to revive your pets whenever possible and whether you want to use bandage if your revive pet ability is on cooldown.

- Edit healthy options: percentage and num. This determines when do you need a team swap and revive pet.

+ Advanced

- Set Auto gossip option if you need (0 is disable.)

- Set Auto interact if you need to walk between every fight, like when fighting against broken isles dalaran tamers.

- If you're doing wild pet fights and not moving, consider edit the interact distance to 15.

- Toggle up Safari hat if you're training pets (and you have one!)

- Toggle up Sternfathom's Pet Journal if you're leveling with it.

- Toggle up Auto Cage if you're training pets in bag. (And edit skip lists)

Note:

- You'd need a reload after any custom option was edited!

- You need Rematch to get this work. tdBattlePetScript is highly suggested.

- None of your teams should have set target NPC in rematch. Keep it empty.

- If you set binding, it takes over your "interact with target". You might need to reset it back manually.

- If you toggled up auto interact and want to disable it after the aura was hidden, go to interface > gaming > mouse > click to move.

- View binding for binding button informations. (I can't find a list anywhere.)

- Strongly suggest you set the binding the same as tdBattlePetScript auto button. I use "X" personally.

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