- NOT clickable, consider that impossible until Reloe shares his magic sauce with us mortals
- Tested in Mythic
- Shows all seeds using hard-coded units via
UnitHealth
, this seems like the most consistent way of identifying them all - No need to "see" or target all seeds for them to show up
- Uses a throttled every-frame trigger, so it's not insanely performant, but it's a trade-off for the spotty seed detection using proper events like
UNIT_HEALTH
- Shows marks and if there's a beacon on any seed (will show beacon icon as long as there's >=1 beacons on the seed)
- Out of range seeds have a lower opacity (see conditions to tweak this)
- Tick marks for 80% seed health and 10 seconds left on seed buff
- Show white border on seeds that are your target
- Show different icon on seeds that are your focus target