Important!
This aura will no longer be maintained. An external lib have been developed.
If you want to use the external lib in Weakaura please use the following aura: LibClassicSwingTimerAPI_handler.
SwingTimerAPI
This package is build from scratch to give an overview of the Swing Timer state. It can be use to help creating Swing Timer aura, in replacement of the delete Weakaura core Swing Timer Trigger, using custom Trigger that listen to this aura fired events.
The Core Swing Timer trigger have been removed from Weakaura in WOTLK:
Classic communities expect this information to be 100% correct for their gameplay, but game API does not give this information, it has to be calculated from various events.
There are swing timer addons actively developped, but we don't have developpers willing to maintain this trigger.
So, Swing Timer trigger will be remove for Wrath.
Source: Official Weakaura Discord
Like explain there is no relevant WOW API to have a real state of the Swing Timer so take in mind it can some time not be 100% accurate like all Swing Timer addons implementation!
This Weakaura does not display a Swing Timer progress bar! It's only a hidden aura that raise custom events. This events can be use on other aura to retreive Swing Timer state and build progress bar or other visual display
Examples of use:
- Shaman Swingtimer cast weaving indicator package (https://wago.io/joURtkngg).
Base aura
Starter aura that use the fired events.
Import first the SwingTimerAPI aura then the following aura export string
Main hand aura
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Off hand aura
!WA:2!9zv3UTTXs4iiGKwI4ahvCcqkAZHrOnnb12X2nnNGcyeiklhRchjvk6yN2eqVK7sXnHAxILlLT8ffNJrrrUw3wGwa9ii0hGG8eqyCAVPxvFzVmpbD)Hr2Y2QeWwlNDMDM5BM5BzH1k1TeSe8v3DysmG9YTWqE4)6nQ1ndcsq8TlCiiLhsznJ5ykjXG1xVX6VE7x)lxq8mcq8f73IIjCVQ1A4uZ(q1byt5aPnfIV6eV)ykezvztNMwyFkj8aod3PdIL8Z3ILV83T49JrE(PjCA3Jss9q9qeE70Ga8EJCRwPTJBBNk2oJ0A4gIHOSRyR0YBDeiIho2QwmKWk72TQTXghP1F1uMkqI)1GuIVC1TVJHP4bhyce75Ii9wizxmPtBon287xXKGJm5HiIsl5ddXtzKZr75oHSyecoNjNLIu2HIsqt)a0kp(D0EXyDu6G7MBpbAi(tNwjX)N2BvVXJCDQ)4A2A4W8Ks2S1QvCQnHOwv2SDTvpq4QOO6WeJ3bFsWoRu2v2RWVngquozoZ8WAYOzoZqabogYuQAUYkMLpRZkBk0uFkknObbsBlpjAEoG(ktdkmN38riUCvEr7eO5eq94itu)k3SLt9MnARdhzemz0CCqMxSLcoLFpV2GjlFIGw97z3(uh1kMNt5DQaHWR)Jj6P3ma8oH5Dm2eqxuIHvkbZ9IJa9rSHqKNyCYru5zRxBJwRT5gdsj5JFg3k7Y)yMz2nZMj7ghLMGCbr7c6Ni96ozFSr2nY(3zFOrwPHvPeiwXlCGunPd2jRSXiio5fQoPEI5Y4s6(mh9PVbTd2p(Zg3PX1LX3LzF3sp3KYe)U8ZLXE8vbQJj3yj3rXHsEdxFAeL91ffpVvW8Gyeq0teSiIJ8LdaeCxf6EF7eoGXxlBglcLGEdcKGAZzishE4LoeMteOMayjiXXctoqQJeyYwWQlate2MTq2DVu2IzlLTC2cEbycoj80IpWdWQQcP1F4FUK65SlkkW9eax6wu4jPzFAHHcclBuhjw(vxlBMdfV6b8FzhgnLaZfeqziTGxD94BYr7XDv)tixKUUXUCrZKBmd5JL4qXbJvP8NghF9ZXa9cBPDWJuBLGIcuC5zVF8hOKi4)Ps00xD7GvfXRVvFk49qqLW)3H6lbEQoBk8g1(Vqu2Xb9ZU4qMK6h5ieA1OzJAXFY0I9iuhGFF3GikLfMndtK0sTIVZ0ma2x0CJ9D5Hmusinc2FOsRJ7ogKBfHhp7Am8(MFtkakkaathN4s6CoeaP7UTo4loHW8m6JUqS50cHUuORSGUZHQn3LYGBXaXhSv(cny0tus8Iq7epRgup(sZH1B0qqyUrT1CIVX0CI(TchoozKDOwne90hlQnEF01ZRe5jtHC3PtgD)zHcfk6fIWDc5RyfrbWNmqo8seSLSqpoisqAEn7UPrCSHTFeij5AzUgwcQnF9cHBKlos1)AjuhkhlxUYQRgpR4KQaLfEeebFmyVq9hwuDC5qn82MMY8rcq9u6JjHdzQHafZKKoumw92JhegNbTkU4cFjdOOqsUF28gwIPs(TgaPUA2MDeep)ue1hez6oNPGPVDof9Mc9QW5IJuj52L1mILVJXzyZhBLGqArJPZMp(cjZp)uxjymvg9S7zmqXJLi(4fB76pADh2E5FA1d)R)4)k)0kR9P0UfgPqW11fmMSCMYqhyfH3FFadMVlgcre7g1EsnBnVIJwV4Bxxsoga8rpRkqmps6ybypBZ6ZF8BZ3w95zkZchYP(908OVxVxxglyGBQVM0uLcMYcIUhBnM4EfzHYRDv7A1AydIIdbfT3vsj8dxEuGCFbBRywR4YPy4OETC2L8aYw3VBvgMi9cAhpbgeG7ymIYWIgpfSoC9M21)2MnCQSXq)XxXymct0JbI3mgCmr1flLep79wyXf(I5FW8D8EWsbEblvQ3)F7)o
Ranged hand aura
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API EVENTS
SWING_TIMER_START
Fired when a weapon or ranged swing start.
Property
Description
speed
number - weapon speed
expirationTime
number - end of swing relative to GetTime()
hand
string - the hand that start to swing ("mainhand", "offhand" or "ranged")
SWING_TIMER_END
Fired when a weapon or ranged swing end.
Property
Description
hand
string - the hand that start to swing ("mainhand", "offhand" or "ranged")
SWING_TIMER_UPDATE
Fired when weapon speed change
Property
Description
speed
number - weapon speed
expirationTime
number - end of swing relative to GetTime()
hand
string - the hand speed that update ("mainhand" or "offhand")
SWING_TIMER_CLIPPED
Fired if a weapon swing is clipped by a spell cast.
Property
Description
hand
string - The hand that is clip "mainhand" or "offhand"
SWING_TIMER_PAUSED
Fired if a weapon swing is paused by a spell cast.
Property
Description
hand
string - The hand that is paused "mainhand" or "offhand"
SWING_TIMER_DELTA
Fired when delta calculation between MH and OH update
Property
Description
swingDelta
number - Delta in seconds between MH and OH.