Vengeance Demon Hunter Soul Cleave Heal Amount

Vengeance Demon Hunter Soul Cleave Heal Amount

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This aura indicates how much of a heal Soul Cleave will provide, as a raw amount or percentage of maximum HP.

The aura calculated the heal amount based on the following factors:

6% of damage taken in the past 5 seconds per Soul Fragment consumed; Minimum 1% HP per Soul Fragment.

Soul Cleave's base heal (roughly 1/2 AP + 1/2 AP per Soul Fragment consumed)

Versatility healing bonus

Guardian Spirit

Divine Hymn

Forked from Hamsda's DK Death Strike aura: https://wago.io/NkaTBpcPW

Todo: Fix Soul Cleave's base heal amount. Need to determine the calculation. Amount is currently being ripped from the tooltip.

v1.0.0 - Initial Release

v1.0.1 - Updated for 9.0.2

v1.0.2 - Re-enabled loading in combat only

v1.0.3 - Moved settings to Custom Options section of the WA

v1.0.4 - Re-worked the math of the heal amounts; Wipe damage table when exiting combat; Values are very close, but not perfect. Something is modifying healing by a minor amount and not being taken into consideration. Close enough for its intended purpose, though.