Issues
- 0
Add a timedbomb part
#4 opened by KospY - 2
Physic grab
#5 opened by KospY - 1
Better strut model
#6 opened by KospY - 1
Better pylon model
#7 opened by KospY - 1
Make attach, detach, struts and pipes consume ressources
#8 opened by KospY - 1
Provide a settings file
#9 opened by KospY - 0
Better model for hook support
#10 opened by KospY - 0
Grabbing child parts
#11 opened by KospY - 1
Using node_attach definition for attaching
#12 opened by KospY - 1
dedicated part for pipes ?
#13 opened by KospY - 1
Add more grabbable stock part
#14 opened by KospY - 1
Multi storage support for partbay module
#1 opened by KospY - 1
Setting winch speed
#2 opened by KospY - 1
All in one winch
#3 opened by KospY - 0
Winch do not support physicsless part
#16 opened by KospY - 1
Separate fuel transfer from other usages
#15 opened by seanth - 1
Add tabs to container editor
#17 opened by KospY - 2
Pre-attachable winch in editor
#18 opened by KospY - 0
Docking hook
#19 opened by KospY - 2
Attach pointer missing
#24 opened by KospY - 1
Container mass calculation
#25 opened by KospY - 0
Module parameter to disable winch motor
#27 opened by KospY - 0
Module parameter to disable winch docked mode
#26 opened by KospY - 0
Dedicated part for ressource transfer
#28 opened by KospY - 1
Starting attach mode on a pipe linked lag severly
#29 opened by KospY - 1
Loading crash
#30 opened by KospY - 1
Typos
#20 opened by KospY - 2
Under ground part spawning after warp/load
#21 opened by KospY - 1
Ladders do not work after attach
#22 opened by KospY - 0
Finish rotor & telescopic parts
#23 opened by KospY - 1
Ground attached part is not persistent
#31 opened by KospY - 1
Detaching container makes my ship explode
#32 opened by digitalsingularity