Issues
- 1
baritone error told me to put my log here so here it is
#4176 opened by H4mburg3rDuD3 - 8
How to make baritone mine blocks with specific block state?
#4175 opened by Realdoby - 1
how to make baritone rotate looks smooth and legit
#4174 opened by Nokity4444 - 6
baritone using fast break
#4173 opened by Crazyperson274 - 0
Creeper Prevention
#4171 opened by Ghoastplayer - 1
Trying to #mine emerald_ore but says An unhandled exception occurred. The error is in your game's log, please report this at https://github.com/cabaletta/baritone/issues
#4170 opened by Snattuw - 1
i tried to use banatone to mine and it wont find ore told me to come here
#4169 opened by wheaticus2016 - 1
Curse Forge Listing for this mod real?
#4167 opened by EinsMalte - 9
Baritone does not break blocks / does not replace them
#4166 opened by KiritoBlu - 1
Add Voyager and MineDojo Integration
#4165 opened by VincentCCandela - 2
Unable to find mod files after building it
#4163 opened by DrPHDCat - 2
error when trying to get diamonds with #mine command level -56 mc 1.20.2
#4162 opened by kubaaa203 - 1
baritone litematica question
#4161 opened by TheSrBig - 1
1.20.2 unhandeled exception on servers only
#4160 opened by RadNotRed - 0
Doesn't pick objects
#4159 opened by MaraydZ - 3
#mine, then any ore, it just goes past it then walks around, i turned legitmine and allowonlyexposed false both stiull does that
#4156 opened by deedeedoes - 6
Baritone for 1.20.2 not working for Fabric or Forge
#4155 opened by mrow921 - 6
seizure
#4154 opened by kittenvr - 1
Barritone Wont Mine
#4152 opened by TheKidThatCodes - 3
Pickup broken blocks
#4151 opened by Melodi17 - 1
Error pathfinding when using .b mine
#4150 opened by Antipoison7 - 5
對於在使用自動建造時使用蘑菇柄為材料後出現的異常
#4149 opened by sunflower519sf - 4
Encountering an exception when attempting to mine iron_ore at -54 depth
#4148 opened by NagaseYami - 1
#pathThroughCachedOnly not working
#4147 opened by Nekiplay - 2
Does not look down when using the water bucket with the #blockFreelock
#4146 opened by Nekiplay - 2
<已解决>error at argument #2 expected w
#4143 opened by shundebo - 4
Game Crashes When Using "#goto" command in Baritone 1.20.1 Fabric Beta V1
#4142 opened by Type-32 - 1
buildIgnoreExisting - not working and seems unreferenced
#4141 opened by seanytak - 1
`repackOnAnyBlockChange` does not work
#4140 opened by ZacSharp - 0
Unable to jump
#4139 opened by Hmunjal2859 - 0
Add more methods to IElytraProcess
#4135 opened by cattyngmd - 0
selection rightclick
#4134 opened by kittenvr - 5
- 0
I get a strange error when I try to use the command.
#4131 opened by Ax0r97 - 6
I don't know how to make it work pls heeelp me
#4130 opened by Yoplani - 1
Automaticly close the doors after went through
#4129 opened by szdytom - 1
Looking for a command similar to "disconnectOnArrival", but for auto building
#4128 opened by ValThoMa - 3
backfill command
#4127 opened by xEulyses - 3
need help to understand the auto miner
#4126 opened by emoshua - 0
Add support for negative block selection
#4124 opened by Reava - 0
baritone is unable to place blocks above its head.
#4123 opened by Reava - 14
1.12.2 forge sdk baritone api integration
#4122 opened by JewFrags - 2
I turn on AutoWalk/goto and it stops for some reason
#4121 opened by flofik228 - 2
baritone allow to break ore blocks from a distance
#4120 opened by TheCrazyBossMan - 1
#mine with no collision block stuck (grass)
#4119 opened by ibaraki-douji - 3
My .goto x y z command is broken I think (Fixed it)
#4118 opened by flofik228 - 2
schulker box
#4117 opened by kittenvr - 0
An unhandled exception occurred(when i use #mine)
#4116 opened by sparrowprime - 3
smooth rotate
#4115 opened by kittenvr - 7
Please add a brief but descriptive title
#4113 opened by kittenvr