Issues
- 1
Remove unused rendering class: RedirectingBuffer
#1037 opened by athrane - 1
Remove unused method RenderingEventHandler.handleRenderGameOverlayEvent() from rendering loop
#1038 opened by athrane - 1
Refactor info about charmed mobs to use operation (HudItemCharmedInfoRenderer)
#1039 opened by athrane - 2
If chamed mob is killed by composite projektile (containing a charm modifier) then it rendered in the HUD item despite being dead
#1041 opened by athrane - 1
Refactor all composite projectile renders to use the same abstract base class GenericCompositeProjectileEntityRenderer
#1040 opened by athrane - 0
Refactor Explode2 operator to use living entity as input
#1042 opened by athrane - 1
Add electrocute projectile modifier item
#1043 opened by athrane - 1
Explode operator resolves configuration value when executed
#1044 opened by athrane - 0
Create a good design for operator creation - to avoid class loader issues and recreation
#1045 opened by athrane - 1
Fix recipe bug for minecraft:lightningprojectilemodifieritem
#1046 opened by athrane - 1
Add null checks to input in operator ApplyEffectFromMistStrategy2
#1047 opened by athrane - 1
Operator IsEntityIsCharmed2 should access ports using a function
#1048 opened by athrane - 1
Operator RemoveCharm2 should access ports using a function
#1049 opened by athrane - 1
Operator RenderLine2 should access ports using a function
#1050 opened by athrane - 1
Operator RenderMultiLineTextBillboard2 should access ports using a function
#1051 opened by athrane - 1
Operator RenderWireframeBoundingBox2 should access ports using a function
#1053 opened by athrane - 2
Operator RenderTextBillboard2 should access ports using a function
#1052 opened by athrane - 1
Add convenience method for executing and validate value from port getter functions
#1054 opened by athrane - 1
Add support for exclusion of entity in the FindEntities2 operator
#1055 opened by athrane - 0
Add support for stream in getEntities1 from default ports
#1056 opened by athrane - 1
Add support for enumeration of client side graphical effects
#1057 opened by athrane - 1
Electrolute doesn't render lightning to multiple targets simultaneously
#1058 opened by athrane - 1
Refactor RemoveBlockSpiralIdolInventoryItem to create operators using a sequence.
#1063 opened by athrane - 1
Remove reset of result state in operator ResetSpiralOnMovement2
#1064 opened by athrane - 1
Add debug facility for logging current stacktrace ad debug
#1065 opened by athrane - 1
Add support for resetting result state prior to execution of sequence of operators
#1066 opened by athrane - 2
Only one electrolyte effect is rendered at the time
#1067 opened by athrane - 1
Refactor operator IsFrequencyActive2 to use function to get frequency
#1068 opened by athrane - 1
Killing kitten post message death.attack.composite in chat
#1059 opened by athrane - 1
Refactor charm repositories to handling addition to duration repository
#1060 opened by athrane - 0
Adjust rendering frequency for composite projectile effects
#1061 opened by athrane - 1
Adjust effect/rendering frequency for electrolyte AOE effect
#1062 opened by athrane - 1
Refactor ReflectEffectEventHandler to use v2 operators
#1069 opened by athrane - 1
Add reflect damage particle on impact
#1070 opened by athrane - 1
Refactor rendering of graphical effects to effect object
#1071 opened by athrane - 1
Initial coordinate of projectile trail seems off
#1074 opened by athrane - 0
Projectile trail is rendered after projectile has died
#1072 opened by athrane - 1
Add rendering of projectile trail (graphical effect)
#1073 opened by athrane - 1
Set projectile trail color to light blue
#1075 opened by athrane - 1
Finally got line rendering to be somewhat translucent
#1076 opened by athrane - 1
InitProjectileTrailRendering2 only captures projectile different trail coordinates
#1077 opened by athrane - 1
Remove unused oscillateInt() function
#1078 opened by athrane - 1
Add support for rendering lines with interpolating color
#1079 opened by athrane - 1
Projectile movement is jerky
#1080 opened by athrane - 2
Server fails to start with exception: Attempted to load class net/minecraft/client/renderer/Vector4f for invalid dist DEDICATED_SERVER
#1082 opened by athrane - 0
SonarQube analysis fails with exeception:
#1083 opened by athrane - 1
Remove unused class fileUtils
#1084 opened by athrane - 2
Server fails to start with class loading error: java.lang.NoClassDefFoundError: com/mojang/blaze3d/matrix/MatrixStack
#1085 opened by athrane - 0
Add support for publishing docker image to GPR
#1087 opened by athrane - 1
Update dependencies to 1.16.5
#1088 opened by athrane