-~- DESCRIPTION -~-
Backports stuff from newer minecraft versions and adds my own items and block that i think would fit vanilla minecraft style
-~-Added Stuff-~-
- Cattail and Reeds spawning on sand near oceans and rivers
- Some mobs from Mc Earth mobs (Rip)
- Some Blocks from Minecraft Dungeons
- Backported drowned and ocean ruins with some additional small structures
- Foxes and berries
- Yellow seagrass, blue and red corals spawning in deep ocean
- Nether biomes (they are spawning in the nether normally so there is no additional portal) with more plants and some blocks from Minecraft Dungeons (and some weapons)
- Piglin commiunity
- New basic fish and mysterious Shadow fish
- Overworld quardz ore
- Glowing lichen
- Pillagers, outposts and even working crossbow
- Dripstone caves
- Lush caves
- Ice caves with dynamic Icicles
- New biome caves
- Backported Achievements
- Goats
- Powdered Snow (now snow is snowier than before)
-1.19 features that mojang didn't add because they were "controversial"
- Mud and mud bricks from 1.19
-~-Some images-~-
Mobs and Some game mechanics
Bonemealing- you can bonemeal blocks by clicking on: gravel, sand and dirt to make seagrass and cattail in swamp biome and reeds in river biome, glowing lichen, Glow berries, Crimson nylium and crimson saplings, berries, moss and even roots
Shark- will attack you and drag you underwater if you are near them but besides that they are peaceful
Fish mobs- Bream and Queen snapper are passive normal fish that you can kill for Bonemeal
Shadow fish- can live only in the darkness and in water also it can fix crying obsidian
Drowned- If zombie dies in water it will turn into drowned, they also spawn in ocean ruins (it may change in later updates)
Ostrich- Passive creatures that hide they're head in dirt when night falls
Red panda- This mob can collect blueberries from bushes and pull out roots from rooted dirt
Honey creeper- Doesn't attack you if not provoked, after death it explodes and drops crystalized honey (won't explode when have weakness effect)
Pillagers- They will spawn in pillager outposts and pillager ships in overworld, only leader pillager can give you Bad omen effect also he can drop unique shield that can't be crafted normally
Wandering trader- If he detects bed in 2 blocks near him he will sleep in it, spawns in purple and blue tents in overworld trade with him to get unique items
Luxury merchant- Same as Wandering trader just trades with crossbows
Crimson trees- The naturally generated ones will fall like sand when broken
Piglins- they work little different than in 1.16, crossbow piglins and the ones with armor will attack you when touched if you not wearing golden armor, you can trade with only the ones that don't have armor or weapon
Hoglins- they will attack you if you won't hold warped fungus (they can't be breed Yet so they are kinda useless atm)
Crossbow- Has cool down but gives more damage than bow (9 dmg)
Heavy Crossbow- 4.0 dmg, craftable (has the same knockback as doom crossbow)
Cog crossbow- 3,5 dmg craftable, shoots two arrows at once
Feral soul crossbow- 8,5 dmg makes funny sound and particles when shoot (Luxury merchant sells it)
Doom crossbow- 5,5 dmg but it gives super knockback (Luxury merchant sells it)
Amethyst artefact- when clicked gives player peaceful sight effect for short amount of time (also copper and amethyst has use now)
Copper wrench- can rotate block and has no durability
Peaceful sight- goats won't punch you, foxes won't run away from you and hoglins and sharks won't attack you
Lava cauldron- vanilla ones can be filled with lava but also when a dripstone with lava is above them 1-4 blocks
Soul soil- now will spawn basalt block above if there is lava near it (basically backported basalt generator but with packed ice)
Q&A
Things i probably won't add
-Iceolager
-Ocean mechanics Backport
-Improved Villagers
-Phantoms
-Stripped wood
-Bees
-Pandas
-some blocks from 1.14
-trident
there is no point of me adding these things because there are already mods that do it and some of them are already finished and stable with they're own configs
(https://www.curseforge.com/minecraft/mc-mods/village-names)
(https://www.curseforge.com/minecraft/mc-mods/frozen-fiend)
https://www.curseforge.com/minecraft/mc-mods/trident-mod
(https://www.curseforge.com/minecraft/mc-mods/backported-flora)
(https://www.curseforge.com/minecraft/mc-mods/bubble-column-elevator-backport)
(https://www.curseforge.com/minecraft/mc-mods/future-mc)
(https://www.curseforge.com/minecraft/mc-mods/dead-guys-hallucination-nightmare)
(https://www.curseforge.com/minecraft/mc-mods/fluidlogged-api)
(https://www.curseforge.com/minecraft/mc-mods/aqua-acrobatics)
(https://www.curseforge.com/minecraft/mc-mods/brown-mooshrooms)
go and give them a follow or donate idk, these guys they are awesome and they're mods are awesome <3
This is 1.12.2 only mod no backports or updates to newer versions (mainly because mcreator is very unstable with that and i would have to remake the whole mod)
There is no config file, i will try to add it in later updates (no promises but i will try)
but if you want to delete mobs from this mod (so they won't spawn at all) you can use (https://www.curseforge.com/minecraft/mc-mods/bad-mobs) very good alternative for the time being
You are allowed to use this mod in any modpack.
Pro tip: don't download "Berries and mobs" mod from any other side than curse forge because they have viruses and are intentionaly broken and unplayable and will break you're pc
Made in Mcreator https://mcreator.net
proving that mcreator mods can be good
thx for 2,000 downloads ^^