Issues
- 1
Properties won't change when i change them
#290 opened by Daroslaw1704 - 2
tlauncher issue
#291 opened by SonicTheHedgehog58987276 - 1
Crash in 1.20.1 Forge
#293 opened by kgs233 - 1
[1.7.1+1.19-forge] Sudden crash from better combat? or?
#294 opened by Baenjamin - 3
Unknown breaking changes to datapack configs in 1.8.0+
#296 opened by moninformateur - 1
New error happened. 1.8.1
#297 opened by Atench - 2
game crash after drying 1.20.1 forge
#298 opened by kaairu - 2
Keep 1.20.1 version on Forge 47.1.3 version
#299 opened by ffuentesm - 2
[1.20.1-1.8.1] Crash when trying to load into game.
#300 opened by Baenjamin - 1
Compatibility with the Truly Modular Series
#301 opened by Niphoria - 1
[1.20.1] Modular Golems Compat
#302 opened by knighthawkUnlimited - 2
Can't detect dependency
#304 opened by festro - 2
Incompatible with JustLeveling
#303 opened by HUYBUSSIN - 1
Config Option For Shielding With No Slowdown (1.19.2 please)
#305 opened by ThatGuyJess - 2
Second layer appears in first person
#306 opened by Caisenn - 1
Feature request - Dynamic two-handed / one-handed weapon mechanic
#307 opened by eilamg - 1
Trinket Hats
#308 opened by J-Sit89 - 1
Change Grass blacklist to use tags instead of mod id for better filtering
#309 opened by ffuentesm - 3
Mod causing the game as a whole to break and not make axes work as intended.
#310 opened by ChibiRuby - 1
[1.19.2] Crashes on Launch
#311 opened by rougedarkdragon - 1
Animation glitch/janky transition on certain first-person attacks (particularly noticeable with shields)
#313 opened by Nereithr - 1
Two-Handed weapons off hand render
#312 opened by WaspYarp - 1
When have BC, my modpack can't load successfuly with more than 90 mods
#318 opened by YakumoUUZ - 3
Backport bug fixes
#314 opened by DaddySpin - 1
Dual Wield Same Weapons Only
#315 opened by mahjerion - 1
Mod crashes my game on Linux
#316 opened by internetrenegade - 1
cant seem to setup better combat in dev environment
#319 opened by signalscrossed - 1
Can't setup Better Combat in dev environment
#320 opened by signalscrossed - 3
Blocking/Defensive options for Weapons
#321 opened by DarianStardust - 1
It's basically unhittable when attacking small zombies through half a brick.
#322 opened by EmptyDreams - 1
forge 1.19.2 exit code -1 problem
#325 opened by WeebWarden - 1
neoforge 1.20.1 support/build
#327 opened by AsheX1 - 5
Negative Attack Speed
#328 opened by SaikoTSP - 2
First-person Model API Usage
#329 opened by mpustovoi - 3
Lower forge version to make it work with neoforge.... again
#330 opened by AsheX1 - 0
Arms are still shown if Main Hand is set to Left
#272 opened by spacialflaw - 3
Farmer's Delight Knifes don't have proper attack animations
#273 opened by GodzillaFan13 - 1
Language support is broken
#274 opened by ildiem - 1
Condition request - NOT wearing a shield.
#275 opened by zekeflynn - 0
Feature request - negate condition
#277 opened by turbo514 - 1
Darkin Scythe's abilities don't work together
#276 opened by ItzTK - 1
Compatibility with Customizable Player Models
#280 opened by Aabaddon - 2
Dual Wield, more info
#281 opened by tablenitro - 3
Moving while swinging
#282 opened by AshlyTheWolf - 1
Conflict with Building Gadgets
#278 opened by Junkyard-Aristocrat - 7
[Forge] Putting Two-Handed in the off hand will disappear
#279 opened by Dr-WeiAL - 3
ANIMATION BUG
#283 opened by Fiiter910 - 4
More configuration for Mine with weapons setting
#284 opened by Puffle2K - 1
Jump attacks
#285 opened by gitguette - 5
Issues in single player and open to LAN due to resused bytebufs
#287 opened by DJtheRedstoner