Vanilla Pathfinding AI Compatibility Issue With Non-solid Chiseled Block
AlisonHuang777 opened this issue ยท 3 comments
Minecraft Version: 1.19.2
C&B Version: 1.3.135
Other mod installed:
The pathfinding AI in vanilla minecraft seems to take non-solid chiseled block as if it's not exsit; Therefore cause mob trying to walk through such blocks, or take such blocks as invalid paths.
Footage video:
https://github.com/ChiselsAndBits/Chisels-and-Bits/assets/51637996/e9be11c1-9f2e-44b3-a21a-31bf95288813
The behaviour you showed in the video is correct.
C&B calculates a bounding box for pathfinding which only includes the solid pathable materials. And returns that when asked.
So i assume that is the cause why the villager won't walk over it, because he can not completely stand on it.