Create Mechanical Spawner

Create Mechanical Spawner

644k Downloads

Create Mechanical Spawner

A mechanical spawner block. Generates Mobs with rotation power. This mod it's meant to be used in modpacks.

Disclaimer: Currently in active development. 1.18.2 version may come after finishing pending features.

Features

  • Spawn liquid
  • Biome dependant random generation
  • Configurable stress
  • Configurable minimum speed
  • Configurable fluid capacity
  • Spawn liquid recipe.
  • Spawner block recipe.
  • JEI integration
  • KubeJS integration

Pending features

  • Configurable Mob Deny List
  • Specific liquid for each Mob
  • Ponder scene
  • Nicer model?

Spawn recipes

  • fluid required.
  • mob required. "random" or any entity like "minecraft:skeleton"

- processingTime optional. Defaults: 200

Random generation (already in the mod)

{ "type": "create_mechanical_spawner:spawner", "fluid": { "fluid": "create_mechanical_spawner:spawn_fluid", "amount": 1000 }, "mob": "random", "processingTime": 10000 } Specific Mob example { "type": "create_mechanical_spawner:spawner", "fluid": { "fluid": "minecraft:water", "amount": 10 }, "mob": "minecraft:skeleton", "processingTime": 10000 }

KubeJS support (Server script)

//Random Mob (WIP) wierd things happen for now. event.recipes.createMechanicalSpawnerSpawner("random",Fluid.of('minecraft:water', 700)).processingTime(8000); //Specific MOB event.recipes.createMechanicalSpawnerSpawner("minecraft:skeleton",Fluid.of('minecraft:water', 700)).processingTime(8000);

  • Alternative (custom recipe) event.custom({ type:"create_mechanical_spawner:spawner", mob: "minecraft:zombie", fluid: { fluid: "minecraft:lava", amount: 500, }, processingTime: 20000 });

Thanks to the Creators of Create.

Code inspiration from the Create mod itself & Mrbysco