Create Mechanical Spawner
A mechanical spawner block. Generates Mobs with rotation power. This mod it's meant to be used in modpacks.
Disclaimer: Currently in active development. 1.18.2 version may come after finishing pending features.
Features
- Spawn liquid
- Biome dependant random generation
- Configurable stress
- Configurable minimum speed
- Configurable fluid capacity
- Spawn liquid recipe.
- Spawner block recipe.
- JEI integration
- KubeJS integration
Pending features
- Configurable Mob Deny List
- Specific liquid for each Mob
- Ponder scene
- Nicer model?
Spawn recipes
fluid
required.mob
required."random"
or any entity like"minecraft:skeleton"
- processingTime
optional. Defaults: 200
Random generation (already in the mod)
{
"type": "create_mechanical_spawner:spawner",
"fluid": {
"fluid": "create_mechanical_spawner:spawn_fluid",
"amount": 1000
},
"mob": "random",
"processingTime": 10000
}
Specific Mob example
{
"type": "create_mechanical_spawner:spawner",
"fluid": {
"fluid": "minecraft:water",
"amount": 10
},
"mob": "minecraft:skeleton",
"processingTime": 10000
}
KubeJS support (Server script)
//Random Mob (WIP) wierd things happen for now.
event.recipes.createMechanicalSpawnerSpawner("random",Fluid.of('minecraft:water', 700)).processingTime(8000);
//Specific MOB
event.recipes.createMechanicalSpawnerSpawner("minecraft:skeleton",Fluid.of('minecraft:water', 700)).processingTime(8000);
-
Alternative (custom recipe)
event.custom({ type:"create_mechanical_spawner:spawner", mob: "minecraft:zombie", fluid: { fluid: "minecraft:lava", amount: 500, }, processingTime: 20000 });
Thanks to the Creators of Create.