Mining contraption gets stuck in walls
Zach-and-Cape opened this issue ยท 2 comments
Describe the Bug
This mining contraption should drill through whatever blocks are in front of it and collect them, as well as place blocks in front of the contraption to destroy any water or lava in front of it. For a while, it does exactly that, but it isn't long before something goes wrong, and the contraption gets stuck. I made an identical contraption without the deployers, and it didn't get stuck.
Reproduction Steps
- Install the listed mods in Forge version 47.2.20 and open a world.
- Recreate the contraption.
- Activate the contraption and have it drill through some blocks.
Expected Result
I expected the contraption to drill the blocks in front of it, move forward, and repeat.
Screenshots and Videos
Create.mp4
Crash Report or Log
No response
Operating System
Windows 11
Mod Version
0.5.1f
Minecraft Version
1.20.1
Forge Version
47.2.20
Other Mods
Curios API (Forge/NeoForge) (by TheIllusiveC4)
YUNG's Better Witch Huts (Forge) (by YUNGNICKYOUNG)
Create Deco (by talrey)
Structure Gel API (by ModdingLegacy)
Blue Skies (by ModdingLegacy)
Balm (Forge Edition) (by BlayTheNinth)
Sound Physics Remastered (by henkelmax)
SuperMartijn642's Core Lib (by SuperMartijn642)
Chipped (by terrariumearth)
Just Enough Resources (JER) (by way2muchnoise)
Mouse Tweaks (by YaLTeR)
Just Enough Items (JEI) (by mezz)
Delightful (by brnbrd)
Dungeon Crawl (by xiroc_)
Explorer's Compass (by Chaosyr)
Corail Woodcutter (by Corail_31)
KleeSlabs (by BlayTheNinth)
Connected Glass (by SuperMartijn642)
Comforts (Fabric/Forge/Quilt) (by TheIllusiveC4)
Xaero's Minimap (by xaero96)
Nature's Compass (by Chaosyr)
Repurposed Structures (Neoforge/Forge) (by telepathicgrunt)
AppleSkin (by squeek502)
Xaero's World Map (by xaero96)
Supplementaries (by MehVahdJukaar)
Caelus API (Forge/NeoForge) (by TheIllusiveC4)
Aquaculture 2 (by Shadow)
RightClickHarvest (by jamalam360)
Citadel (by sbom_xela)
FerriteCore ((Neo)Forge) (by malte0811)
Towns and Towers (by Biban_Auriu)
YUNG's API (Forge) (by YUNGNICKYOUNG)
libIPN (by mirinimi)
TerraBlender (Forge) (by TheAdubbz)
Entity Culling Fabric/Forge (by tr7zw)
Sophisticated Backpacks (by P3pp3rF1y)
Athena (by CodexAdrian)
Resourceful Lib (by ThatGravyBoat)
Alex's Mobs (by sbom_xela)
Storage Drawers (by Texelsaur)
Cristel Lib (by Cristelknight)
Anvil Never Too Expensive (by tinytransfem)
Sophisticated Core (by P3pp3rF1y)
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Create Slice & Dice (by possible_triangle)
Kotlin for Forge (by thedarkcolour)
Snow! Real Magic! โ (Forge) (by Snownee)
Starlight (Forge) (by Spottedstar)
Skin Layers 3D (Fabric/Forge) (by tr7zw)
YUNG's Better Mineshafts (Forge) (by YUNGNICKYOUNG)
The One Probe (by McJty)
Macaw's Trapdoors (by sketch_macaw)
Snow Under Trees (by bl4ckscor3)
Polymorph (Fabric/Forge/Quilt) (by TheIllusiveC4)
Moonlight Lib (by MehVahdJukaar)
Kiwi ๐ฅ (Forge) (by Snownee)
ModernFix (by embeddedt)
Effortless Building (by Requioss)
Macaw's Doors (by sketch_macaw)
Elytra Slot (Fabric/Forge/Quilt) (by TheIllusiveC4)
Inventory Profiles Next (by mirinimi)
Corpse (by henkelmax)
Create Recycle Everything (by nocubeyt)
Fusion (Connected Textures) (by SuperMartijn642)
Create Crafts & Additions (by MRHminer)
Biomes O' Plenty (by Forstride)
When Dungeons Arise - Forge! (by Aureljz)
Ocean's Delight (by scouter567)
Farmer's Delight (by vectorwing)
Additional Context
No response
I have exactly the same issue in 1.20.1 with the modpack "Create Optimized [FABRIC]".
And I don't know how to resolve it ...
I tried some tweaks and its work quite well. you have basically 2 options:
-
- You switch the position of drills and deployers. The block place will glitch through the deployers and then be drilled
-
- You add a new row of drills behind the deployers, it uses 2x time more drills, but you are sure it will drill correctly
hope it will hepls
see ya