
Issues
- 1
Unwearable Enderman Head
#2960 opened by natedogith1 - 1
Crash ClassCastException TileLightNode
#2968 opened - 4
[Request] Reloading recipe configs in game
#2974 opened by karakufire - 4
Some machines almost always invisible
#2975 opened by Mawwz - 5
[Feature Request] Dark Steel Hammer
#2976 opened by Protheus - 2
Feature Suggestion: Anvil Can Remove Enchantments.
#2978 opened by K4N0 - 4
Capacitor banks misbehaving with tesserack after relog
#2979 opened by artubi - 7
SoulBound enchant + Grave Pet = Duped Items
#2980 opened by capnkirok - 0
Feature Request: Config to limit Axe Abilities
#2981 opened by K4N0 - 3
Enchanter and higher enchants
#2982 opened by K4N0 - 32
Server reboot after a user connects.
#2983 opened by bakaie - 5
World Crash
#2986 opened by FilipK-CZ - 6
[Idea] GregTech power conduits
#2987 opened by Invincible92 - 2
Minor issue with capacitor bank charge level indicator
#2988 opened by mx86 - 2
The Coord selector crashes when right clicking and when looking at the tooltip.
#2961 opened by XFRGod - 8
[Suggestion] solar helmets
#2962 opened by Cronosus - 5
Suggestion: Advanced Item Buffer or upgrade
#2964 opened by mx86 - 4
Baubles: Battery Around The Neck
#2965 opened by K4N0 - 0
Unequipping bauble from Capacitor Bank gui crashes when CodeChickenCore is not installed
#2966 opened by Hazerd - 5
World Crash on Placement of any Ender IO Block
#2993 opened - 1
Item Panel missing/late items
#2994 opened by Tyrindor - 6
FTB Infinity Evolved: Ender IO Harvester crash
#2995 opened by Mr-Rixa - 2
Shift-clicking item stack into invalid/full machine inventory results in the stack moving to different slot in player inventory
#2997 opened by wlhlm - 2
[Enhancement] Support For Configuring Filters by Dragging Items Directly From NEI
#2998 opened by mikeloeven - 13
[Issue] Thermal Expansion Energy Cells Self Feed And Consume All Conduit Throughput
#2990 opened by mikeloeven - 2
Item Panel - NEI doesn't show
#2991 opened by Tyrindor - 8
Hexadecadic Capacitor [Feature request]
#2992 opened by EntropicPariah - 2
Add support more bundled cable APIs
#3004 opened by Rukachan - 10
Fluid Conduits don't apply colour to the fluids being rendered
#3005 opened by buttilda - 0
YETA wrench is borked.... renderer issue.
#3006 opened - 2
SAG Mill idea(s)
#3007 opened by neogenix - 2
ME Conduit and small interfaces?
#3008 opened by neogenix - 2
- 2
NPE selecting Yeta Wrench on hotbar
#3012 opened by shortybsd - 0
[Suggestion] Make dark steel anvils keep its inventory when its GUI is closed
#3014 opened by cgmtaus - 2
[Bug?] Electromagnet hotkey to deactivate doesn't work when placed on the baubles inv
#3015 opened by cgmtaus - 2
[Enhancement] High capacity Buffer Variations
#3017 opened by mikeloeven - 3
TODO: Rename changed GUI textures before release
#3019 opened by HenryLoenwind - 2
More robust createNetworkForType() that will enable custom conduits
#2999 opened by spacebuilder2020 - 3
EnderIO-1.7.10-2.3.0.419 crash
#3000 opened by usafphoenix - 2
Build 419 cannot add private channels on multiplayer Dim Trans
#3001 opened by tgstyle - 0
Painting machine converts nether brick fence into gate
#3031 opened by iccle - 5
Conflicting Classes, Crash on Startup
#3020 opened by Swordsyke - 5
[Feature] add rubberwood to axe
#3021 opened by Protheus - 5
Pulsating Iron Nuggets disabled?
#3022 opened by ZakMC1 - 0
[Enhancement] Change Item Buffers So They Do Not Prevent Chests From Opening
#3023 opened by mikeloeven - 3
Obelisks not rendering correctly when in hotbar
#3024 opened by Native91 - 16
Crash with latest EnderIO beta (420) and Modular Powersuits
#3025 opened by rainbowskydancer - 3
alloy smelter only smelting one item at a time
#3026 opened by theboo89 - 5
Farming station vs. oreberry bush
#3029 opened by ArcasCZ