Using shaders makes Infested Leaves invisible
webmilio opened this issue ยท 5 comments
Infesting a tree with a worm instantly turns the leaf invisible, and the subsequent infested leaves also turn invisible. You can still break them just fine.
I'm on AMD, but my friend with NVIDIA had the same issue. Shaders tested:
- SEUS PTGI HRR 3
- Sildur's Vibrant
- Complementary Reimagined
- BSL
- AstraLex
I'll look into that when I have enough time. In the meantime, Ex Deorum has a config option you can use called something like "fast leaves." if you turn that on, the leaves will become visible again.
I can't tell if this is a bug on Iris's end or mine, but for the meantime I'll just keep suggesting that players using shaders set use_fast_infested_leaves
to true.