Issues
- 5
[2.8] Server will not create a Skyblock world if server.properties exists
#75 opened by TigerWalts - 1
World type customization working incorrectly with Ex Deorum
#76 opened by MarkinSCode - 1
Default World Type that is set is being overwritten - 1.33
#77 opened by muggleorwizard - 2
[BUG] Water from rain filling barrels don't trigger witch water transformation
#78 opened by Nahkranoth0 - 2
Witch Water barrels don't harm entities inside of them
#86 opened by FCWYzzr - 1
Add config option for sieve meshes to have durability (disabled by default)
#79 opened by thedarkcolour - 2
Config option to disable rain filling barrels and/or crucibles
#80 opened by Fatrude - 2
Wooden crucibles only show oak leaves top texture
#81 opened by Fatrude - 0
Add option to not consume item additive in barrel mixing recipes
#82 opened by Fatrude - 0
[Suggestion] Have a command to allow players to have their own islands in multiplayer
#83 opened by muggleorwizard - 6
Void world type overriding superflat worldtype
#84 opened by sharpshooter1944 - 0
(Suggestion) Auto compressed hammers and sieves
#85 opened by KamiN0Baka - 4
barrel fluid filling sound plays at full volume at a player's position regardless of distance from said barrel.
#87 opened by tyreforhyred - 2
Suggestion: Add item tags to ore chunks
#88 opened by xjulian3x - 0
Sieves dont need to be touching to act as connected sieves
#89 opened by RemagOfficial - 1
[enhancement] Wooden Crucible shall be able to use as fuel
#96 opened by FCWYzzr - 1
[Enhancement] Dispenser doesnt work on witch water
#97 opened by Umairuddin - 0
Compresed Hammer render wrong
#90 opened by Reaviik - 2
Sieving multiple blocks in different meshed sieves
#91 opened by halvalla01 - 1
[ Enhancement ] Autosieve shall be able to use connected sieves
#92 opened by FCWYzzr - 3
[Enhancement] void world generator shall be configurable via config file, just like Skyblock Builder mod
#93 opened by FCWYzzr - 0
[enhancement] witch water should convert lava source to black stone, instead of obsidian
#94 opened by FCWYzzr - 2
Buff the Mechanical Sieve and Hammer
#95 opened by thedarkcolour - 5
infested_leaves causing game crash
#98 opened by xiaodou233333 - 1
[Bug 1.21] breaking logs drops Wood Chippings
#101 opened by MSandro - 4
[Suggestion] Productive Trees Crucibles
#99 opened by TheBedrockMaster - 0
[enhancment] adding general crucibles / barrels as a fall back
#100 opened by FCWYzzr - 4
exdeorum.removeDefaultSieveRecipes(event) does not remove the compressed recipes
#102 opened by arketec - 0
[Suggestion] Add the ability to waterlog sieves
#103 opened by Kevin-Marsh - 1
[1.21] KubeJS plugin is broken
#104 opened by thedarkcolour - 2
[Bug] Crucible heat sources not shown in JEI
#105 opened by muggleorwizard - 2
[Feature Request] Cobble Gen
#106 opened by Silvertail4764 - 5
How do I get pebbles
#107 opened by kienerxyzzy - 6
[BUG] In JEI, sieve item drops no longer show their percent chance drop rate
#108 opened by muggleorwizard - 7
can not see output recipe in emi
#109 opened by sophienix - 2
Suggestion: Add a mode where you don't need to do as much grinding to get resources
#110 opened by kienerxyzzy - 3
[Bug] [Crash} 1.20.1
#111 opened by muggleorwizard - 0
Custom recipes not working
#112 opened by SmallYhorm - 0
Forge 1.20.1 Can't craft Lead from Thermal series
#113 opened by Devil5246 - 1
JEI Broken with the 1.4.1 version
#114 opened by RobinErza - 6
(Bug) Uranium Ore Version 1.40 - 1.42
#115 opened by Zadof - 0
Yellroium dust KubeJs Errors
#116 opened by Satherov - 1
JEI bug
#118 opened by kienerxyzzy - 1
[enhancement] Display the odds in JEI of getting a drop from sieving in correct and more direct way
#117 opened by Gotkoew - 2
Disabling starting items in exdeorum:void_world
#119 opened by BazZziliuS - 1
Rei Plugins missing
#120 opened by Silvertail4764 - 4
[Feature request] Allow infesting bamboo + add recipe for four bamboo -> one bamboo plank
#121 opened by balt-dev - 0
[Bug] Infested leaves do not respect Fast graphics.
#122 opened by balt-dev - 0
[BUG] - Porcelain Lava Buckets not consumed
#123 opened by muggleorwizard - 0
[Feature] Add old Ex Nihilo resources to Programmer Art resource pack
#124 opened by balt-dev