Issues
- 4
Bug: Dragging items into filter from JEI causes game crash
#22 opened by jtrain564 - 5
Shift-right_clicking tag filter into/out of slot in item card crashes game
#23 opened by Tomoyukiryu - 4
Ability to copy a card
#46 opened by ralmeida - 1
Ability to go back form the Card UI back to the Laser Node UI
#44 opened by ralmeida - 1
Feature Suggestion: Gas cards and tier node upgrades
#45 opened by FreePyro001 - 2
Laser Node doesn't extract from Mekanism smelting factory while factory is smelting
#24 opened by WyFryMU - 4
LaserIO / AE2 - Node not extracting from Inscriber
#25 opened by EdwardLemayDev - 4
Feature Suggestion: Laser lines show when holding the wrench
#26 opened by samuelskovbakke - 6
Other transport mods pulling Insert/extract cards from node.
#27 opened by CLASIX - 2
Invalid character in Tag filter causing crash
#29 opened by ldet - 3
Specific order of insertion filter
#30 opened by edotenseilove - 3
Suggestion: Connected laser corresponds to card slot.
#31 opened by Bucket777 - 2
Card Overclocker Voiding Issue
#32 opened by Garrus2 - 1
Stocking Void issue with 2+ items in filter
#33 opened by gman4161 - 1
add filters to the "card holder" allowed items?
#35 opened by IncandescentCore - 2
Feture request: Seperet chanels for stocker/regulate mode.
#36 opened by NJM1564 - 5
Feature more ez side config
#37 opened by castilio20 - 1
Feature Suggestion: card holder auto-pickup
#38 opened by pixar02 - 2
Server Side Error
#39 opened by FreePyro001 - 1
card holder to support filters
#40 opened by redgoblin88 - 1
Card holder holds filters
#42 opened by gman4161 - 1
Add an API to LaserIO to add new types of transfers
#43 opened by StanleyMcClister - 0
Incorrect title for Redstone Card recipe
#70 opened by jfelipearaujo - 1
Feature Request: A "Gas" Card for Mekanism Gases
#71 opened by Kyaenos - 1
Crafting Add-on "filter" cards
#47 opened by alecium - 1
Chute from Create can take the cards out of the Laser Node.
#48 opened by michaelingrum - 1
Suggestion: Draw tabs similar to JEI with seperate selected and deselected textures to allow easier resource pack creation.
#49 opened by ShaeTsuPog - 3
Can't fill things to more than max int (ie. mekanism induction matrix)
#50 opened by Fenekhu - 2
Client crashes when entering resonating crystal into the tag filter
#51 opened by aziel13 - 3
RFToolsPower Interaction
#53 opened by blain8807 - 2
Feature Suggestion: Pipez Energy Pipe Integration
#54 opened by bordey12 - 2
Small nodes to tidy up laser lines
#52 opened by Sougent - 1
Hopper removes modules from LaserIO Node
#56 opened by mattnic586 - 3
Can't extract from FluxNetworks Flux Points
#57 opened by jinks - 2
Mekanism cardboard box not filtered
#72 opened by jollycar - 1
Don`t Render Lasers
#58 opened by Rumaruka - 5
Game crash on Inserting 9 max output export cards on 1 side
#61 opened by H20Slicer - 1
PLEASE rearrange the items in JEI
#59 opened by gman4161 - 1
Energy cards don't interact with Mekanism's Umiversal Cables
#60 opened by Drakkim - 1
AE2 Energy Accepter not taking Energy from nodes
#62 opened by generilisk - 2
Does not pull energy directly from a Tesseract
#63 opened by Sougent - 1
Minor Spelling Error in Book
#64 opened by Lolzorous - 1
Bug: Can only increase the priority of energy cards by 100s or 1000s
#66 opened by Remixed-Witch - 1
Feature Request: Some options and additional feedback
#65 opened by Remixed-Witch - 1
Auto-connect nodes when shift-placed on another node
#69 opened by gman4161 - 1
Ability to increase range
#75 opened by Sougent - 1
Particle display from Digital Miner to Node is on wrong side
#74 opened by Sougent - 1
don't place blocks from offhand while using wrench
#73 opened by jollycar - 13
Disappearing Cards
#76 opened by Karma-Fox - 1
Waterloggable nodes and connectors
#79 opened by albertquiroga