Issues
- 1
Single player ok, Server not launching
#1 opened by LostSoul3471 - 11
SUGGESTION: add some improvements to villagers' ai if possible
#2 opened by CyberSteve777 - 0
Feature: Add cap for the number of nitwits in a village
#8 opened by gitsh01 - 1
Features: All black cats all the time, Make every cat a black cat
#7 opened by gitsh01 - 5
Feature: Investigate porting to forge
#5 opened by gitsh01 - 1
Feature: Farmers can harvest melons
#6 opened by gitsh01 - 1
Feature: VillagerInfo shows how many bees assigned to a bee hive.
#18 opened by gitsh01 - 2
Fix: Bees getting stuck on ladders and trapdoors.
#17 opened by gitsh01 - 1
Fix: Villagers can't path around bushes
#9 opened by gitsh01 - 1
Feature: Some cats are tamed by villagers?
#10 opened by gitsh01 - 1
Feature: Villages can spawn tamed dogs (wolves)
#11 opened by gitsh01 - 1
Feature: Add golem name to list of golem locations in villager stats
#12 opened by gitsh01 - 1
Feature: Work Task: Librarian browses books (like on bedrock)
#13 opened by gitsh01 - 1
Feature: Customize how long a villager remains a baby
#14 opened by gitsh01 - 1
Feature: Villagers can eat pumpkin pie, farmers can harvest pumpkins
#15 opened by gitsh01 - 1
Feature: Some villagers have tamed birds
#16 opened by gitsh01 - 2
Fix: Villager pathfinding issues when jumping from bottom slabs.
#19 opened by gitsh01 - 1
Bug: Finish translations for professions and cat varieties in villager stats
#20 opened by gitsh01 - 5
1.18.2 Possible?
#3 opened by huerga1 - 2
Non-farmer villagers collect seeds
#28 opened by gitsh01 - 1
Villagers seemlingly see their ticket to escape from the mortal world when near powdered snow
#41 opened by Timolino456 - 2
Villagers and Rails
#33 opened by Timolino456 - 1
Villagers get stuck on open trapdoors
#40 opened by gitsh01 - 0
Golems attempt to step higher than they can walk (from lower slab to 1 block up).
#51 opened by gitsh01 - 1
Cats wander off into the sunset causing cat population issues.
#52 opened by gitsh01 - 2
`Feature` Illagers without weapons should use the villager AI
#53 opened by zndrmn - 3
Server crashing after updating to 1.0.7+1.19.2 from 1.0.6+1.19.2
#54 opened by ChristopherHaws - 3
New Feature: Iron golem will not walk away within x radius from bell
#55 opened by ChocoMartini - 1
Golems are still. Still. STILL stuck in my pond.
#59 opened by gitsh01 - 1
Butchers should feed pigs, rabbits, and chickens
#60 opened by gitsh01 - 2
Shepherds should feed sheep.
#61 opened by gitsh01 - 1
Shepherds should examine sheep during working hours.
#62 opened by gitsh01 - 1
Butchers should examine pigs, cows, sheep, and chickens during working hours.
#63 opened by gitsh01 - 1
Leatherworkers should inspect cows during working hours.
#64 opened by gitsh01 - 2
Golems are suddenly determined to wreck enemies that are dozens of blocks away
#77 opened by Timolino456 - 1
Fisherman are trying to fish through solid walls.
#79 opened by gitsh01 - 1
Fishermen are fishing way far away which looks funny.
#80 opened by gitsh01