
Issues
- 1
- 8
Remote Logistics Request Table
#1050 opened by Twetch - 1
[Question] 1.10 Version
#1049 opened by Greg9711 - 9
Items disappear when crafting pipe puts them into a logistics crafting table
#1048 opened by pfmoore - 6
- 3
- 5
Rendering Block Entity Error
#1045 opened by Seceroth - 0
Logistics Statistics Table Bug (arrow buttons)
#1044 opened by firelizzard18 - 15
Import configuration from Basic Logistics pipe to ItemSink module
#1043 opened by Michal-MK - 5
Drawers and Logistics
#1042 opened by Hakameda - 2
ID 4286 always has 0 amount and is unable to request (Tekkit Legends)
#1041 opened by jaymsDooku - 3
Feature Idea, New Pipes: Crafting Import Pipe and Advanced Crafting Pipe/Module
#1040 opened by EvilCooky - 1
My game crashes every time I open the request logistics pipe.
#1039 opened by ivangouba - 3
Problems with the FPS due to new models
#1038 opened by ProFFesor117 - 0
Storage system recognition bug?
#1037 opened by SniperHauss89 - 2
Polymorphic ME Interface
#1036 opened by QORTEC - 1
where are the devs
#1035 opened by loordgek - 5
Invisible pipes [Bug]
#1034 opened by LoptaCZ - 2
Items being dropped
#1033 opened by zane49er2 - 1
Server Crash
#1032 opened by brett122798 - 2
Crafting tree disappeared
#1030 opened by lesdmark - 2
OreDict Based ItemSink Module Not Working
#1029 opened by panda2134 - 3
Do not send items to crafting still all components are ready
#1028 opened by Dijkstra1-zz - 3
Logistics Request Table Crash
#1027 opened by Matt8745 - 1
getting coordinates of a router
#1026 opened by AEnterprise - 0
Placement rules upgrade
#1025 opened by Leytek - 0
Power transportation/supply
#1024 opened by Leytek - 1
Crafting pipe/module forgot order after reloading the world.
#1023 opened by Leytek - 0
Crafting module priority
#1022 opened by Leytek - 3
using guiscreen tree view
#1021 opened by AEnterprise - 8
[Suggestion / Feature for 1.9] Refined Storage
#1020 opened by HadesDurin - 1
BC Proxy issue
#1019 opened by HadesDurin - 4
CPU overload after CME error
#1018 opened by Ghostlyr - 4
Add a new crafting module/crafting pipe tier that handles fluid as a recipe output
#1017 opened by mahldcat - 6
[Question] Logistics System Entrance Pipe
#1016 opened by Leytek - 15
Items missing names
#1015 opened by craft90 - 6
Logistic Pipe Stall report
#1014 opened by Brend-Smits - 4
Prioritized Providers [Enhancement]
#1012 opened by TomShkurti - 6
Crash when wooden fluid pipe disabled
#1011 opened by Usernm0 - 3
LP doesn't work with Advanced Solar Panels' Molecular Transformer
#1010 opened by Zettt - 1
the game crashes when you open both request pipes
#1009 opened by Robot51111 - 6
infinity evolved skyblock crash
#1008 opened by DnTheMn - 7
Infinite loop in LogisticsPowerProviderTileEntity
#1007 opened by firelizzard18 - 15
Memory Leak
#1006 opened by SmEdD86 - 6
Poly/ItemSink does not sink nbt items correctly into Jabba Barrels/Caches
#1005 opened by Nirek-K - 10
Logistics pipes interaction with Storage Drawers issue
#1004 opened by ren- - 2
Missing texture (Upgrade Modue Upgrade)
#1003 opened by Lightone - 5
Crash when hovering over items in Request menu
#1001 opened by AntiCompositeNumber - 6
Logistic Crafting Table resetting configuration upon logout
#1000 opened by AbdielKavash - 12
oredict module and crafting module bug?
#998 opened by killmetohell