Issues
- 1
Residents choose to drown rather than walk longer
#10326 opened by Gerpuss - 4
Invalid seed in field: Wheat
#10314 opened by Almandor - 3
Resource Scroll shows positive matches when it should not
#10315 opened by Pewmaymen - 2
Postbox order auto-refreshed
#10316 opened by OracleMask - 11
Minecolonies in ATM 10 modpack is being blamed for server not starting - conflict parsing loot table of productive bees mod
#10318 opened by ncottrill - 2
New Citizens spawning with all 1 in stats (including happiness)
#10320 opened by Talyda - 2
Colonists unusable
#10327 opened by Estyria - 0
Minecolonies food in bowls disappear after eating
#10321 opened by SteefVanOranje - 3
Can't fire courrier when it's the last one of a warehouse
#10323 opened by Shazway - 1
AI log upload
#10344 opened by CurseMaster97 - 1
Minimum Stock
#10332 opened by DaftSadist - 2
Lost Mesa City Tavern 3 is broken
#10336 opened by puggan - 6
Guards do not rally under active rallying banner
#10337 opened by Corbi84 - 5
Colonists become invisible/intangible/ghosts
#10340 opened by OracleMask - 0
Cookery not requesting pickups for multiple stacks of empty bottles
#10360 opened by Estyria - 2
Builders Hut
#10362 opened by Senseless26 - 1
Not receiving expected food drops from harvesting grass with hoe - only Tomatoes, Soybeans, and Chickpeas
#10363 opened by TelliusNi - 8
Bizzare Courier AI/Pathfinding
#10353 opened by JetStorm91 - 4
Food missing Foods tag
#10354 opened by TheBedrockMaster - 1
Guards not going to hospital when sick
#10358 opened by cammy1o - 2
Couriers are not working
#10394 opened by Gerpuss - 0
Game Crash on loading
#10399 opened by pr0jektBL4CK - 31
Couriers idle with PREPARE_DELIVERY status
#10400 opened by PaintMasterPoE - 3
Vanishing Flag Patterns for Editing Town Flag
#10401 opened by Mijithemidge - 2
quartz block is missing a crafter
#10373 opened by Pancake010 - 10
Disabling recipes not "sticking" on upgrade
#10377 opened by Talyda - 21
TRANSLATION - START OF THE COLONY and tutorial
#10381 opened by sukispring - 0
server crash, aparently caused by minecolonies
#10383 opened by ChangeOtaku - 1
how to turn off the halloween style
#10387 opened by Emiliano122844 - 3
жители поменяли скины на скины адских мобов
#10386 opened by Emiliano122844 - 1
AI log upload: A large number of 'Missing sound for event: minecolonies .child' messages are causing the game to freeze.
#10393 opened by FireHeart1203 - 5
builder wont build when there are path blocks in his hut
#10432 opened by krjencik - 3
Ladder dancies
#10435 opened by Estyria - 5
Citizen will clump by the residence block and stay there, in "Looking for Bed" mode.
#10405 opened by Knaxia - 0
Pepper Hummus
#10407 opened by Quebi88 - 1
When hiring mercenaries crash
#10412 opened by Player-Frisk - 1
Colonist Stuck, spinning on Flooded Field blocks
#10414 opened by timbrown81 - 4
ATM 10 players being kicked from server suggest Minecolonies is the problem
#10437 opened by ncottrill - 1
Crash on placing Camp Supply building in Fortress style
#10418 opened by satakrion - 2
Town hall crash
#10417 opened by Gaz492 - 2
No Dialogue or Interaction Windows for NPCs
#10419 opened by OracleMask - 2
Banners do not hold their patterns upon being placed and broken
#10420 opened by dsniav - 7
Ticking entity
#10421 opened by ncottrill - 0
Citizen Pathfinding exception findwater function - object is null - spamming server
#10424 opened by ncottrill - 10
Citizens being added/removed from teams causes server disconnect.
#10425 opened by CloWnicide - 1
upgrade wall
#10426 opened by unicon04 - 3
In 1.21.1, plate armor is invisible on armor stands
#10428 opened by Shadizar - 6
1.21.1 blocks seem to not be assessed for pathblocks
#10429 opened by Shadizar - 5
Citizens frozen in place
#10440 opened by kezmodius - 0
Game keeps crashing after few seconds after loading into world
#10441 opened by Destruktn