Issues
- 2
Crash with newest mc + structurize
#5232 opened by cozyducking - 4
sendEnteringLeavingMessages doesn't work when set to false
#5231 opened by rockett1 - 3
Game crash when viewing UI of Librarian
#5228 opened by tiffany352 - 0
AI Error Deliveryman - NullPointer
#5227 opened by Strohtaler - 2
new buildings are missing
#5226 opened by 40mboudreaux - 0
Citizen pathfinding AI stuck in scaffolding.
#5225 opened by TheCatchyName - 1
Broken miner
#5224 opened by tiffany352 - 2
Can't load newest version
#5222 opened by teagan75 - 4
AI issue
#5221 opened by erbauerderbeste - 2
[Bounty: $30] [Request] Aquaculture 2 Mod Support
#5218 opened by Cacc22 - 1
Activating multi-pistons crashes the game
#5214 opened by Consumerx54 - 1
Issue with Builder Resources
#5213 opened by Rithenar - 2
Some Hut Textures and Models are Missing
#5212 opened by CHead2000 - 1
Citizen should take care of light level
#5211 opened by bloodyraoul - 2
Buckets disappear
#5210 opened by bloodyraoul - 5
Pirate ship should pop over building, neither very closed to town hall, and other issues with pirate ship
#5209 opened by DiabolosMan - 5
Rangers and Rangers in Training don't use up arrows
#5208 opened by ravenbuilder934 - 0
High movement speed causes pathing glitches
#5206 opened by cinnamennen - 0
Rendering issue in Clipboard
#5205 opened by MatthiasMann - 2
Medieval Oak (and Dark) Barracks missing Tower Placeholders
#5204 opened by Geoffrotism - 2
[Suggestion] Add version to command line
#5203 opened by Geoffrotism - 7
Crash while fulfilling builder request
#5202 opened by MatthiasMann - 2
Weird claim chunk command behaviour
#5201 opened by mfk1016 - 1
[Suggestion] Let the builder request more items of a single type at once.
#5200 opened by mfk1016 - 3
Deliverman picking up crafting ingredients from the miller
#5198 opened by mfk1016 - 3
Healer eating carrots instead of using them to heal
#5197 opened by mfk1016 - 1
Unable to disable citizen audible messages in config
#5196 opened by Warhawker - 3
[Suggestion] High level barbarian raids come from multiple directions.
#5195 opened by LlmDl - 1
Lumberjack ignores trees growing on a single raised block
#5194 opened by Geoffrotism - 3
Miner leaves exposed ore in walls/ceiling/floor
#5193 opened by Mekle001 - 2
Doc Request: Worker Level
#5192 opened by Geoffrotism - 1
Crash while starting up the new ALPHA 1.15.2
#5191 opened by Inomutso - 2
Barabarian Texture is violet/black
#5190 opened by Richardk2n - 0
Finished decoration message not saying builder's name
#5188 opened by ravenbuilder934 - 23
Cook not working because of 'missing items'
#5187 opened by ravenbuilder934 - 3
Worker levels higher than maximum allowed
#5186 opened by cozyducking - 3
Game CTD After Placing Any Supply Camp #5181
#5184 opened by PumpkinKing72 - 0
Initialization Error
#5183 opened by vinohr - 1
Can't handle Builder Request/ Access inventory
#5182 opened by xenocide12 - 1
Game CTD After Placing Any Supply Camp
#5181 opened by PumpkinKing72 - 1
Deliveryman hired, goes to warehouse, immediately gives error
#5179 opened by TOAST7312 - 1
Plantation only checks for pure water - should also accept sea weed / corals / pickles
#5178 opened by MatthiasMann - 8
1.15 Builder AI error
#5176 opened by McKitten - 1
Clipboard has fulfill button
#5174 opened by PowerSchill - 6
My mine is broken
#5173 opened by bloodyraoul - 2
Minecolonies Citizen Cap Not Growing
#5172 opened by JimmyB97 - 16
Miner and Lumberjack store collected materials in non-existent chest/rack; Miner complains of full non-existent chest.
#5171 opened by TOAST7312 - 4
Placeholder recipe is broken
#5170 opened by bloodyraoul - 1
Minecolonies Alpha 11.95.7 Colonist reports AI issue request I submit latest.log
#5169 opened by Mystara0001 - 3
Decoration controller replaces "path to file" content when scanning
#5168 opened by carlansor