Issues
- 2
Support Fabric
#228 opened by April-Creator - 1
Enhanced sequence line (Branching)
#225 opened by JWTHDYTWA - 1
RMB holding simulation for Activator Module
#224 opened by JWTHDYTWA - 1
mystical agriculture Scythe only harvest one block using modular router with activator module
#223 opened by NOOB69af - 5
Energy Puller Module & Reverse Energy Distributor
#222 opened by Hxllandz - 2
Activator Module + Xpetrified Orb: Somewhere for the XP to go?
#221 opened by TFenby - 1
Fluid transfer doesn't work properly when using Ender Tank together
#220 opened by LeeJiyong9999 - 1
Redstone Detection & Transmission
#219 opened by Rectorian - 1
server crash when opening gui for modular router
#218 opened by alfredhdahl - 5
Add indicator for missing energy required for operation
#217 opened by johalun - 1
Unowned player modules cause a NullPointerException
#215 opened by mazunki - 1
Crafting Breaker Module on new versions of Modular Routers only crafts Iron Pickaxe version no matter what input Pickaxe is used.
#214 opened by QuickBASIC - 1
ATM9 0.2.31 Server Console Spam.
#213 opened by Blucid - 2
Breaker module toggle to pick up or NOT pick up items broken.
#212 opened by Gameswithjohn - 1
Modular Router Issue with Capuring Enchant
#211 opened by AlmightyAnubis - 2
Dropper Module issue
#210 opened by Rithenar - 1
[Feature Request] Make Modular Router blocks opaque
#209 opened by CarlSmotricz - 1
XP Fluid Type Support
#207 opened by IZeeLikeEyeZee - 12
Activator Module in attack mode should use a sword in the buffer slot
#206 opened by Bendzsike - 4
Modular router not working
#204 opened by mattba10 - 2
Stack Upgrade interferes with Regulator Augment
#203 opened by drinkerofchai - 1
Distribution Module in 'pull' mode stops if anything is in the buffer.
#202 opened by kalutro - 2
Activator module wont work with Awakened supremium watering can
#201 opened by IWinGames1 - 0
[Feature Request] Fluid Distributer module
#200 opened by bigtruckin78 - 2
[Feature Request] Block Placing with Range >1
#199 opened by EisigesEis - 1
Suggestion: Mekanism Gas Transport
#197 opened by shanoaice - 2
Dimension blacklist for the Player Module
#196 opened by aaronhowser1 - 2
Option to prevent first module execution if last modle has not executed
#195 opened by Pultex - 0
Missing textures on blocks adjacent to partial blocks when using Extruder Mk2
#194 opened by delta9690 - 0
Modular Routers - Format Error
#193 opened - 1
Add Delay Module
#192 opened by k8thekat - 0
[1.18] [Feature Request] Configuration for Security Module
#191 opened by syntheer - 2
[UX] Termination toggle icon looks like a redstone torch when disabled
#190 opened by vadcx - 1
Clear Energy Distributor Module (or any of them)
#188 opened by jdbhkf - 1
[Feature Request] Explicit Tag Filter
#187 opened by theboo - 0
Show router name in GUI
#186 opened by Fuyukai - 8
Trouble binding MK2 puller to partial blocks(?) outside of the Overworld
#185 opened by MuteTiefling - 4
Duplication / voiding glitch
#184 opened by NielsPilgaard - 0
Allow XP to be pulled from the player via Player Module
#183 opened by dragonkid828 - 5
Mekanism Gas/Chemical support would be amazing
#181 opened by jpeaglesandkatz - 1
Breaker module will not break snow
#180 opened by rocketjohn - 2
1.19.2 Xp Vaccum module
#179 opened by dhruvsaran - 0
Filtered Round Robin reading from Bulk Filter
#178 opened by EvergreenMoth8 - 9
Significant lag per Router in use on server
#177 opened by CaptainSilver - 1
Put Pickup Delay Augment in Vacuum Module
#176 opened by Benny-Boo - 1
1.19.2 Extruder Modules Not Working
#175 opened by GittyUpMyHorsey - 2
Refined Storage autocrafting and JEI autofilling in an RS crafting grid not working with module crafting
#174 opened by Nevrai - 3
Activator module not work in my house
#173 opened by Jly4 - 2
Add sophisticated core/create xp nugget support
#172 opened by AxelTheModder - 1
[1.12.2] Strange mod incompatibility with Energy Control
#170 opened by xJon