![Onslaught [outdated/momentarily discontinued]](https://media.forgecdn.net/avatars/thumbnails/329/781/256/256/637455984865279542.png)
Issues
- 1
Anti-air Crash
#29 opened by mxnmnm - 2
Spawning OutOfBounds Crash
#30 opened by mxnmnm - 5
Special Mobs Silverfish Crash
#31 opened by mxnmnm - 0
Crash
#32 opened by mxnmnm - 0
Server Crash
#33 opened by mxnmnm - 0
Crash at the end of an invasion
#35 opened by juraj-hrivnak - 1
Lone invader stuck somewhere; possible hacky fix for other players
#36 opened by darchitectlp - 0
Some Sort of Neutral->Angry 0-Damage Solution
#37 opened by Dynamiczbee - 0
Dependency Dashboard
#41 opened by renovate - 4
[CRASH] I have found the first error! yay
#1 opened by OneBakaBoi - 3
Creeper explosions do not count towards the progress bar
#2 opened by CalaMariGold - 0
Config option to reduce the size of the progress bar
#3 opened by CalaMariGold - 1
[Suggestion] add Bossbar and Passengers support
#4 opened by Dillsfawn - 0
[Suggestion] Add a Fixed sampleDistance option, and a sampleDistanceOffset to SpawnType
#5 opened by Dillsfawn - 5
[Suggestion] Add formationPriority functionality
#6 opened by Dillsfawn - 1
[Suggestion] Conditionals for Invasion Template Groups
#7 opened by Dillsfawn - 0
[Suggestion] Optional Fail Conditions
#8 opened by Dillsfawn - 0
[Issue/Suggestion] 'Error loading mob template data' does not display which mob template file is throwing the error
#10 opened by Dillsfawn - 6
[Issue] Non-MinerAI Pathing
#11 opened by Dillsfawn - 0
[Issue/Suggestion] Add a 'breakCount' value to the miner AI
#9 opened by Dillsfawn - 3
[Issue/Suggestion] Can blocks broken during a raid be "replaced" over time, like with HW Invasions?
#12 opened - 4
[Issue/Suggestion] Air spawnType spawns mobs on the ground.
#13 opened by Dillsfawn - 1
Mobs Relocate when out of Range
#15 opened by SekretOne - 0
Add Hoist AI
#16 opened by SekretOne - 0
Remove sibling folder non-standard Dependency
#17 opened by SekretOne - 8
Skipping entity?
#23 opened by squidwrad - 1
Mobs don't properly obtain handitems in onslaughts when they naturally spawn with items in that slot
#24 opened by howisthisman - 0
[Suggestion] Secondary Invasion Timer
#26 opened by TheNelston - 0
[Suggestion / Enhancement] Ability to use "Math" to determine numbers of mobs in groups.
#27 opened by TeetoKaziim - 2
Suggestion: serene seasons condition + turning off default fallback invasion
#28 opened by NebelFox