
Issues
- 1
Still flow water instead of filling it up
#23 opened by ardissaps - 1
Restrict functionality to specific biomes
#28 opened by HatTrkPatrk - 0
Mod crashes on newer 1.20.6 NeoForge Builds
#29 opened by ModernGamingWorld - 0
Conflict with Silent Gear Excavator and sand adjacent to water.
#30 opened by Hexblood - 0
The mod stops the game starting on forge 28.0.45+
#9 opened by fivelol - 4
It Doesn't Work(1.12.2)
#10 opened by KenyMylankca - 0
Deletes sand blocks in 1.14
#11 opened by Karanime - 1
Need It Expanded For Buckets
#12 opened by KenyMylankca - 1
[1.14.4] Multiplayer Randomness
#13 opened by Axebeard2025 - 0
Affected Blocks config in 1.15 does not actually work right
#14 opened by BlayTheNinth - 2
Option to make Pretty Beaches work in Creative Mode too
#15 opened by UnPure - 1
Config to restrict to biomes?
#16 opened by HatTrkPatrk - 0
Config Issue
#17 opened by KenyMylankca - 1
Add water body size checks to the bucket refill handling
#19 opened by BlayTheNinth - 1
Not working properly when using FTB Ultimine
#22 opened by smallerYeet - 0
Sand turns into water when adjacent to modded fluids too
#1 opened by BlayTheNinth - 0
Use MutableBlockPos for the loop
#2 opened by BlayTheNinth - 0
Support for other mod beaches
#3 opened by BlayTheNinth - 0
Some kind of animation for the flooding to make it look less unnatural
#4 opened by BlayTheNinth - 0
Putting a single sand block next to a single water source would flood
#5 opened by BlayTheNinth - 3
[request] setting Y level for flooding possible
#7 opened by ilvrak - 0
NPE while loading game
#8 opened by MatthiasMann