ProjectE Integration

ProjectE Integration

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Request Support for: Ex Nihilo: Sequentia, Minecolonies, Tinker's Construct (1.16 alpha version).

masternetra opened this issue ยท 2 comments

commented

Is your feature request related to a problem? Please describe.
Requesting suppost for Ex Nihilo: Sequentia, Minecolonies, and the alphaversion of Tinker's construct for 1.16 mods.

Describe the solution you'd like
Addition of EMC values for things like the ore chunks in Ex Nihilo: Sequentia, Items like the Plate Armor and Chief sword (and whatever else without emc value) in Minecolonies. And the ores and ingots and such in Tinker's.

Describe alternatives you've considered
Aren't any that I know of.

Additional context
The chief sword in minecolonies is basically a iron sword with better stats and it's plate armor is upgraded iron armor that uses iron, some coal, and a piece of leather to make, could see what materials are used at the minecolonies wiki items --> Plate Armor.

commented

Ex Nihilo: Sequentia I left the ore chunks alone on purpose. Most, if not all, ore blocks have no EMC.
MineColonies: If it doesn't have a recipe then no. I could add support for recipes that only colonists have though.
Tinkers: I'll add EMC to some items but tools and materials can't have EMC due to NBT and stuff like that.

commented

Could you include tinker's blaze heads as part of that? I know it's not normally craftable but it's the only item that can be melted into blazeblood which is the only fuel source usable to melt higher end items for the furnace. While it doesn't have a crafting recipe the emc can be determined via the liquid values. Blaze head melted gives 100mb of blaze blood and a blaze rod uses 100mb of blaze blood so it can literally have the same emc value as a blaze rod (1536). And/or a Bucket of Blazing Blood. Which is 1000mb of blaze blood so 15360 + 768 for the bucket so a bucket of blazing blood would be 16,128 emc.