Issues
- 0
Crashes on world load in
#492 opened by mario610 - 2
Level points persistency
#493 opened by Feztacular - 0
Exosuitcontroller does not show a menu
#494 opened - 0
Blink Trick does not teleport the player
#495 opened - 1
Crash on Load
#496 opened by Kazzum - 3
Psi crashed and I don't know what to do.
#497 opened by JadedJewel - 1
The Modulo Operator doesn't work
#498 opened by WilhelmW - 4
Psi Crash on Loading - Cannot Create Home Directory
#499 opened by warderbrad - 1
Crash report
#500 opened by runescapejon - 1
- 0
Crash On Startup after adding Psi 1.1-75 to FTB Revelations
#502 opened by PepperyCorn - 6
NPE ticking entity 1.1-75
#504 opened by kreezxil - 1
Format Errors on various items
#503 opened by Shadows-of-Fire - 0
The outdated psi energy gain reminder on levelling still exists
#505 opened by Hubry - 6
Network-related error kicks players from dedicated servers
#514 opened by TheDeviantCrafter - 1
tutorial 19
#515 opened by robinbuts - 0
I get stuck on vectors 101. it says i complteted tutorial 4 and neeed to be level 5 but it won't let me mov eonto level 6.
#516 opened by Etymo1ogy - 1
I get stuck on vectors 101
#517 opened by Etymo1ogy - 6
Combat Magic: Missing Psi Rendere Helper
#518 opened by StempunkDev - 2
Game crash after overflowing PSI to death
#519 opened by Haltfire30 - 1
Can't select negative numbers
#523 opened by SnazzGass - 1
Particles not Showing up
#520 opened by SnazzGass - 1
1 Tick Conjured blocks have no hitbox or particles
#521 opened by SnazzGass - 2
[Request] Tab wrapping
#522 opened by SnazzGass - 1
Assembler eating CADs
#524 opened by wapachoo - 1
PSI causes rendering conflicts when used alongside EBWiz which affect other mods as well.
#525 opened by SirAron111 - 1
Game completely crashed, said it was a casting issue
#527 opened by Benwager12 - 1
Griefing with Psi
#528 opened by Raycoms - 1
Game crash, ParticleRenderDispatcher error
#529 opened by Sticcia - 4
Psi crashing on load - java.lang.NoClassDefFoundError: vazkii/arl/item/ItemModShovel
#530 opened by Th4nat0s1s - 1
"Something prevented you from casting that spell" & missing "itemModShovel"
#531 opened by jgilmore - 1
Leaf Blocks placed with CAD can decay
#532 opened by Behem07h - 1
Exosuit Controller in offhand can open radial menu, but selecting doesnt work
#533 opened by Behem07h - 2
trick: place block places at wrong coordinates
#534 opened by Behem07h - 2
Vectors do not increase past 4 digits
#535 opened by Behem07h - 1
Eyes of Ender don't count as Projectiles
#536 opened by SnazzGass - 2
CAD break block harvests blocks that require specialized tools (e.g. Forestry Scoop on Hives)
#537 opened by BlueAgent - 2
[request] enable direct spell piece inputs to be reused
#538 opened by nnym - 1
Selector: Block Broken returns null vector if block is outside of vanilla reach distance.
#539 opened by Behem07h - 1
[request] give operator: divide a 3rd input
#541 opened by SnazzGass - 1
Client Side Spell Charges
#543 opened by SnazzGass - 1
Spell Charges sticking to blocks
#544 opened by SnazzGass - 1
[Request] Botania Mana Usage
#545 opened by drhaber - 1
zh_tw translation error
#550 opened by RyanUnicorn - 9
The SpongeForge desync
#552 opened by ThePennitentOne - 2
Big Ol' Bug Report
#553 opened by Feztacular - 1
Selector: Block Broken issue (r1.2-78-da6502f)
#555 opened by MobiusFlip - 1
Pressing enter on a spell programmer with no search results crashes
#556 opened by Alwinfy - 0
Charge Spell Bullets visually act as Grenade spells
#558 opened by Dudblockman - 0
loadComplete calls client-only code on dedicated servers
#566 opened by c-x-berger