Issues
- 5
Maze reachability can take very long to compute
#198 opened by sfPlayer1 - 26
[1.3.1] Village Structures are cut off at chunk +8
#197 opened by miuirussia - 1
property integer
#196 opened by yggdrasil75 - 0
[1.11.2] NPE - null itemstack
#195 opened by Terpo - 1
Crash occuring on a server while generating
#194 opened by Sunconure11 - 1
Crash with Biomes O Plenty when exploring
#193 opened by Kehaan - 1
crash
#192 opened - 4
Crash with Biomes O' Plenty
#191 opened by brisingraerowing - 1
1.11.2 Cascading worldgen lag
#190 opened by GeebsRilie - 1
Crash on Server
#189 opened - 4
No structure in the /#list on multiplayer 1.11.2
#188 opened by Ricdan - 2
Really need help with this one
#187 opened by PSILONCRAFT - 2
[1.11.2] Crossmod Crash with Minecolonies
#186 opened by Terpo - 2
[1.11.2 - 1.2.10] cascading worldgen lag crash
#185 opened by Boodaflow - 4
Crashes when villages are present
#184 opened by toyarmy5000 - 1
Question - How do I make a structure only generate in sand?
#183 opened by P3rf3ctXZer0 - 1
Request - A Way to Disable Ruin Structure Generation? 1.10.2
#182 opened by P3rf3ctXZer0 - 1
Question - How do I do a mass conversion?
#181 opened by P3rf3ctXZer0 - 3
Question - How do I add schematics as active spawning structures?
#180 opened by P3rf3ctXZer0 - 1
[1.10.2/Mod 1.2.10] Structures spawn partially in villages
#179 opened by MadByteDE - 4
Request: Make Forge optional for clients
#178 opened by ColorYak - 3
[1.10.2] Server Crashes
#177 opened by Ra-Zim - 8
1.10.2 Bug Hunting - Has anyone had these issues in world generation before?
#176 opened by P3rf3ctXZer0 - 4
Terraqueous and HarvestCraft trees don't spawn in biomes RC add trees
#175 opened by 0Navis0 - 2
[1.11.2] Particular spruce tree does not decay leaves properly
#174 opened by Rosethorns - 4
Crash when using structure spawn list
#173 opened by OtterofDeath - 2
[1.2.10] Trees Without Trunks
#172 opened by MurphysChaos - 2
Custom Trees break tile entities, Like botania flowers
#171 opened by darkshadow543 - 0
Old ID
#170 opened by drakray - 2
[1.10.2] [RC 1.2.9.1] [Terrain Control 2.8.2] Exception preparing structure feature
#169 opened by Alaberti - 7
Flat structure
#168 opened by drakray - 1
Previews of big structures crash the game
#167 opened by talonos2 - 2
Acacia leaves on Oak tree
#166 opened by FastQuack - 7
Leaves generating in random places (mainly on water)
#165 opened by tomfulghum - 2
structures generate in other dimensions
#164 opened by 0Navis0 - 3
[1.10.2] Invalid entity IDs
#163 opened by TheRandomLabs - 3
Some custom trees have decaying leaves.
#162 opened by DeadPigman17 - 3
[1.10.2] Compatibility with Malisis Doors
#161 opened by xSparky911x - 1
Natural stone structures spawning using polished variants of the new stones 1.2.9.1
#160 opened by Rosethorns - 11
Tree growing destroys blocks with TileEntities
#159 opened by MatthiasMann - 1
Exception in server tick loop server crash when player logs on.
#158 opened by Apocryphai - 6
[Compat Request]Compat with Stacks On Stacks' placed ingots
#157 opened by thephoenixlodge - 1
[Minecraft 1.10.2][RecurrentComplex 1.2.8-1.10] Crash a few seconds after loading world with "Exception ticking world"
#156 opened by Aelphais - 17
Big structures (including decoration) can cause chained chunk generation, resulting in a stack overflow
#155 opened by kreezxil - 11
[1.11.2] No default structures loading in SMP
#154 opened by ArmandVestibule - 2
Multiplayer Server will not start with mod
#153 opened by GamerbyDesign - 2
Custom trees spawn near the saplings and the saplings arent destroyed
#152 opened by EnderStar - 13
[1.7.10] Unplayable FPS after importing structure on server
#151 opened by xenoswift - 2
World Crash/Freeze
#150 opened - 4
Major Corruption - 1.10.2 Forge 221 - /#importschematic when files are too big
#149 opened by P3rf3ctXZer0