Issues
- 3
[Forge - 1.19.2]: Random chance for zombies to not drop loot or experience
#33 opened by SiverDX - 1
Can I install this mod into my modpack?
#35 opened by ChongYuCN - 0
New Zombie Villager Variants
#36 opened by 256smash - 0
[1.19.2] weird nested issue with trinkets and tipped arrows with rotten creature effects
#16 opened by itsdinkd - 0
[Suggestion] TNT barrel config
#17 opened by Ureiah - 4
Keep getting spammed - "Silver Keep - Better MC/minecraft/config/rottencreatures-common.toml is not correct. Correcting"
#18 opened by Aces-and-Jacks - 2
Dead Beard causes block damage when mobGriefing is false
#19 opened by ejektaflex - 1
Config values aren't actually used in code
#25 opened by Hidoni - 7
Mob Rendering is Causing my World to crash
#23 opened by TronWoWGamer - 1
Incompatibility with Physics Mod causing zombie death animations to not load [BUG]
#26 opened by Barerock - 1
Zombies sometimes don't drop experience
#30 opened by palapapa - 1
1.20???
#32 opened by gitguette - 3
CHICKEN JOCKEY!!!1!
#127 opened by mser7 - 0
[1.19.2 versions] Zap and Immortal and ignore and conversion blacklist doesnt work
#125 opened by mser7 - 2
Baby swampy still have blackened particles wheb explode
#126 opened by mser7 - 0
Immortals and zaps converting adult zombies to baby zaps sometimes
#128 opened by 0Starocean0 - 0
Heads on note blocks not playing matching sounds
#129 opened by 0Starocean0 - 0
Treasure chests which has items in it additionally drops an empty treasure chest upon break
#130 opened by 0Starocean0 - 2
[Feature Request] - Modded Biome Support For Regions Unexplored and Nature's Spirit.
#131 opened by ChemDropX - 2
NeoForge 1.21.1 crash on Platform 1.2.10.1
#132 opened by Yahoihoi - 5
I won't design the villagers to escape when they see my mod creatures?
#39 opened by wuligeshou - 0
I want the villagers to see my mod zombie run away?
#40 opened by wuligeshou - 0
Update 1.20.1+
#41 opened by Luarkcm - 2
Crash with new version 1.20.1 forge
#47 opened by Vladyslav1728 - 0
zombie lackey missing unique sounds
#114 opened by mser7 - 0
Being on fire doesn't thaw out the Freezing effect
#105 opened by mser7 - 2
Glacial Hunter's spear is messed up
#104 opened by mser7 - 0
Baby swampy emit black particles when exploding
#106 opened by mser7 - 0
Skeleton lackey
#107 opened by mser7 - 3
Treasure Chest should have the model of a vanilla chest
#108 opened by mser7 - 0
Zombie from vanilla and the mod no longer drop head thanks to this mod
#109 opened by mser7 - 2
Mummy's Resistance effect have particles turned on
#111 opened by mser7 - 0
Mummy cannot move if you disable the scarabs from spawning
#110 opened by mser7 - 0
There should be more heads
#112 opened by mser7 - 0
Swampy no longer hop toward you
#113 opened by mser7 - 0
Urgenrt: Heads from this mod got deleted instead of dropping itself when broken in Survival
#120 opened by mser7 - 0
there should be a config option to turn off the mummy's resistance particles
#115 opened by mser7 - 0
Scarabs aren't classified as hostile mobs
#116 opened by mser7 - 0
Config option to disable "zombie companion"
#117 opened by mser7 - 0
Latest release has burned conversion disabled
#119 opened by mser7 - 0
Expand burned conversion targets
#118 opened by mser7 - 1
Incompatibility with Drippy Loading Screen [1.20.1]
#121 opened by tr1kright - 1
Create New Age incompatibility
#122 opened by quivor - 1
Platform isn't registered as a dependency on the main page
#123 opened by mser7 - 0
Swampy's should have raising arms
#124 opened by mser7 - 0
Entity type tag issues
#133 opened by Mechalopa - 6
Immortal mob doing interesting hand gesture
#134 opened by meeprdib - 3
Hand item rendering glitch in Glacial Hunter
#135 opened by mqwmqw - 0
The Necromancer’s Killer and the healing potions are not effective.
#136 opened by yuchen-guts - 0
It crashes when I place this rottencreatures:zombie_skull
#137 opened by McReiz