Issues
- 8
[1.11.2][Ruins]Hyphenated block
#91 opened by drakray - 1
[1.11.2] Infernal Mobs crash
#90 opened by ThomasAunvik - 5
Taking damage in MP server
#92 opened by routinet - 2
Infernal Mobs: Pigmen that have infernal attritbutes affect you even while they are not aggressive towards you.
#93 opened by oneandonlyflexo - 4
[1.11.2] [Infernal Mobs] Storm attribute continues to be applied when set to False
#95 opened by Rosethorns - 4
Petbat Console Spam
#96 opened by Scratchman - 1
Just constructive information (Some mob enhancements are ridiculous)
#97 opened by Videonauth - 0
Suggestion: Dynamic Lights option for "not in the Nether".
#98 opened by MentalMouse - 2
Crash when trying to destroy Little Tiles tile
#94 opened by Videonauth - 3
[1.7.10] Crash, while creating a new World
#99 opened by DaNeubi - 3
Lag spikes from MM_Ender.teleportTo
#102 opened by sfPlayer1 - 1
[1.11.2] Cascading worldgen lag warning
#100 opened by Geethebluesky - 2
[Battle Towers] Reload loot tables command
#101 opened by Revvilo - 3
[1.11.2][Infernal Mobs] NPE when rendering overlay
#105 opened by AGSPhoenix - 3
[Infernal Mobs][1.10][MC1.10.2] Passive Mobs throw hostile potions
#104 opened by Aedda - 4
[Battle Towers] Tower collapse getting stuck in infinite loop
#106 opened by Revvilo - 2
Suggestion for a Roguelike potion: Purgative
#107 opened by MentalMouse - 1
Crash on startup serverside
#109 opened by ARatfat - 11
[FinderCompass 1.10.2] 'client' crash upon entering an rftools dimension
#110 opened by siccaxe - 4
Wrong display in TheOneProbe
#108 opened by AndreiTS - 3
[BT] Executing /regenerate( or delete )allbattletowers hangs internal server
#112 opened by Revvilo - 3
Incompatibility with Furnus Mod
#114 opened by kreezxil - 4
Multimine open,close,write its config repeatedly
#116 opened by leagris - 3
[Ruins] suggestions regarding config and packing
#115 opened by TheTrueForce - 2
Glitchy Lighting while walking vs 1.12
#119 opened by kissi1337 - 1
Dynamic Lighting in forge 1.12 - 14.21.0.2327
#117 opened by seabassjh - 3
Dynamic Lighting in forge 1.12 - Light not rendering
#118 opened by seabassjh - 2
Incompatibility with Embers
#120 opened by leagris - 0
ruins not working in 1.12
#122 opened by teamaonn - 4
Gets stuck on load - Ruins - 1.12
#123 opened by teamaonn - 2
New World Generation Gets stuck - Ruins - 1.12
#124 opened by teamaonn - 1
Still getting stuck on load - Ruins - 1.12
#125 opened by teamaonn - 4
- 1
MC 1.11.2 - Compatibility Issue with Voidcraft
#128 opened by blackviperr - 1
[MC 1.7.10][FinderCompass] Incompatible with Underground Biomes Constructs
#127 opened by Valgard - 6
[1.10.2]Client stuck at Building terrain...
#129 opened by Pythonic-Rainbow - 1
[1.12] MultiMine causes duplicate Energy Cells in ThermalExpansion
#130 opened by tgstyle - 1
[Battletowers] Just reporting an issue as told by the server log
#131 opened by sharkck - 2
[1.12] Battle Towers - Crash
#132 opened by MokahTGS - 9
Suggestion: A way to specify what dimension(s) Battle Towers can spawn in
#133 opened by Winddbourne - 4
Neutral mobs attack anyway
#134 opened by lendrick - 2
Private Server - MC 1.11.2 - Loading ruins during chunk loading causing cascading lag
#135 opened by JonnyBrando - 9
battletowers 1.11.2 - ChestGenHook is borked
#137 opened by XombyCraft - 7
1.11.2 Infernal Mods Config not saving
#139 opened by Iteries - 3
Not working with MC 1.12.1
#138 opened by Leeo97one - 2
Ruins 1.12, 1.12.1 - Multi-word biome folders unusable
#144 opened by st753m - 10
Boss Bar showing inconsistently
#147 opened by D3nnis3n - 5
Boss Health Overlay only on Heads and through Walls
#148 opened by D3nnis3n - 1
Little Mobs have no Boss Overlay
#149 opened by D3nnis3n - 6
[Suggestion] Integration / Addon with GameStages
#153 opened by KAfable