Issues
- 2
Exit Code 0
#783 opened by BallerTroy07 - 1
Issue when kelp is in contact with non-water block.
#782 opened by SozoKa - 6
Sides of light-emitting blocks that touch tinted glass appear dim
#781 opened by kevcomedia - 3
Strange squares mainly in the water
#780 opened by Wachecheiro - 15
Corruption when using certain older AMD GPUs
#779 opened by jellysquid3 - 4
flickering
#778 opened by reacocard - 1
Visual bug with stained glass
#777 opened by Wadzim01 - 2
Only animate nearby textures/Only make nearby transparent textures transparent?
#776 opened by googleooer - 4
Game crashing with weird error on world join
#775 opened by chemicalursine - 7
Visual bugs
#774 opened by TinyMandalorian - 12
Memory leak when loading chunks
#773 opened by SteveDude4775 - 5
Textures do not get rendered correctly for many vanilla blocks
#772 opened by tajnymag - 6
Random chunks persistently do not render at all
#771 opened by atomkreuzer - 1
Kelp seen through glass does not render water
#769 opened by tsufeki - 2
Multidraw is not blacklisted for AMD Radeon HD 5000 series cards even though it does not work properly
#768 opened by yhkhoo - 1
I currently have Sodium build 503. I have an issue where the more chunks I explore, the larger and larger memory usage gets and it never goes down
#767 opened by SteveDude4775 - 1
Circular light shape
#765 opened by HyperSoop - 1
Fps not boosting
#763 opened by HyperCosmos - 1
Selective chunk loading.
#761 opened by itdepends-music - 1
Forge port PLEASE!!!!
#760 opened by HGDaviD0002 - 2
i18n Support
#759 opened by AkarinLiu - 2
Increase render distance?
#758 opened by bluesillybeard - 2
Cull leaves
#757 opened by failingapbio - 1
Rendering particles not within the loaded chunks!
#756 opened by Endstarky - 1
Change OpenGL Chunk Renderer Version Setting (Sodium Build 501) (Feature Request, not an actual problem with Sodium)
#751 opened by eshankiyer - 2
Looking straight down when Y coordinate is between 126.38001 and 126.43000 causes rendering issues
#750 opened by Hnaguski - 3
image error when to the world
#749 opened by ALR2310 - 9
Incompatible with LWJGL 3.2.3 (used by ARM64 builds)
#748 opened by nick-botticelli - 5
Sodium 1.17.1 | Memory Leak
#747 opened by DIDIRUS4 - 2
Texture orientation is no longer random
#746 opened by xpopy - 1
my game crash when i start
#745 opened by wathakate - 1
sodium 1.17
#744 opened by celakk1 - 3
sodium-fabric-mc1.17-0.3.0+unknown-dev.jar crashes on launch.
#743 opened by moo-sek-freak - 19
Minecraft 1.17.1 launch failure
#742 opened by eshankiyer - 2
Animation render distance
#741 opened by Lentern - 2
Heavy stuttering related to block updates + Buffer Crash
#740 opened by ruvaldak - 2
Sodium 1.17 (Question)
#739 opened by Sharkie124 - 3
Crash reports problem 1.17
#738 opened by thernerd - 1
1.17: Incorrect culling of powder snow
#736 opened by edwloef - 3
1.17rc: VT Bushy leaves performance drop after loading many chunks
#735 opened by MeeniMc - 3
Item frames and paintings placed on stair blocks have their brightness calculated incorrectly
#733 opened by ggmaniack - 3
Bushy leaves culled when they are still visible
#732 opened by 400Ferrets - 2
Cull inside of sheeps that have wool?
#730 opened by mse-k - 4
Chunks don't always render on the edge of the screen
#729 opened by the-pink-hacker - 2
MultiDraw support for AMD Radeon HD 5450 videocard
#726 opened by Wachecheiro - 2
Mojang Loading Screen Loops
#725 opened by Jqsmine - 1
Investigate vanilla regression in animated texture rendering performance
#724 opened by mrmangohands - 3
Subchunk culling issue
#722 opened by rjb3977 - 1
Cannot load fabric
#721 opened by CrossDeveloper09 - 6
Blocks not stitching
#718 opened by SwedishAddict