Issues
- 0
[SCULK SENSOR] Sculk sensors emit too much light
#1852 opened by Lolothepro - 1
My sodium uses opengl 3.2 instead of 4.6 with a 7900xtx
#1853 opened by Studio640 - 2
Process exited with code -1
#1869 opened by MorgasFishy - 1
1.20/dev: Fluids are not rendered correctly
#1870 opened by Lolothepro - 7
I think im Different
#1854 opened by GreenWolf142 - 1
Mineraft wont starding with sodium an i ont understand why
#1857 opened by crimson6900 - 3
video settings crash the game
#1858 opened by xbarbereq - 2
Game can't start.
#1860 opened by Quocnam201010 - 2
Smooth lighting off causes slabs, stairs, to be lit incorrectly.
#1861 opened by EpiphanyThoughts - 5
If my pc is just weak for sodium?
#1863 opened by AlexCigarettaGeza - 3
Arbitrary OutOfMemoryError
#1864 opened by Ethan-Pixelate - 5
Unexplainted Lag when creating Redstone Clocks in specific chunks
#1865 opened by Xerpyy - 2
Input Lag (Input Delay) with Sodium even if VSYNC is disabled in NVIDIA and Sodium fully
#1866 opened by kispintyi - 1
game crash upon opening a world
#1867 opened by xzTWINzx - 2
Horizontal Line Rendering Artifacts when facing 0.0 Yaw
#1889 opened by Hi30MC - 3
Whenever I switch to full screen, my game caps at 30 or 60 (cant tell) and has weird coloring. This happened when i updated my nvidia drivers
#1890 opened by shpqt - 2
Decorated pot bottom rendering as solid color
#1872 opened by JustinTimeCuber - 3
Sodium hates integrated graphics (and flickers)
#1876 opened by zhuzh3l1c4 - 6
Not enough fps on a powerful computer
#1877 opened by Vauler007 - 3
Freezes during the fast movements in the game world
#1878 opened by TwinFacedJanus - 3
Update Github workflows actions
#1880 opened by mrjasonn - 1
game crushing
#1879 opened by tzeiz - 3
Rare/inconsistent lighting bugs in the 1.20 release
#1881 opened by IMS212 - 2
Sodium not working
#1882 opened by TheGamerBoi69 - 13
A strange request
#1883 opened by chimericdream - 1
sodium is failing
#1884 opened by SirKemmy - 2
Trading with villagers cause crash
#1886 opened by Donpolloteamo - 5
Sodium being incompatible with Supplementaries/Moonlight
#1885 opened by 8BitMusician - 3
Minecraft 1.20.1 crash on piston extension
#1887 opened by graham-hart - 2
Texture glitch with Faithless
#1888 opened by SamuelUlep - 1
Pojav Launcher is not supported
#1916 opened by jellysquid3 - 3
Minecraft Crashes when I try to go through and end gateway
#1917 opened by nathand2623 - 6
Cannot see Create copycat panels through each other except at multiple of 10 y levels
#1919 opened by drewcassidy - 2
Isometric Renders issue w/ Sodium
#1892 opened by RisPNG - 2
All I see instead of letters is a box. Words made of empty boxes.
#1893 opened by CrestOTH - 11
JVM crash occasionally on world load
#1894 opened by hexadecimal233 - 10
Freezes during the fast movements
#1895 opened by majklosik - 2
Chunks are occasionally incorrectly culled, leading to holes in the world
#1898 opened by jellysquid3 - 4
"Always Defer Chunk Updates" should be enabled by default
#1899 opened by jellysquid3 - 0
Add a warning when loading core shaders
#1901 opened by Lolothepro - 4
Block model cuboids and their textures are misaligned compared to vanilla
#1902 opened by WeegeeTheDoggo - 2
Water textures are broked
#1903 opened by Disketaa - 1
Stained glass panes + ice blocks render incorrectly
#1907 opened by thescyphozoa - 2
text is just boxes (fixed)
#1908 opened by SimonSoIv - 12
[Fabric 1.20.1][CRASH] java.lang.NullPointerException
#1909 opened by LokeYourC3PH - 4
[dev branch]Server chunks rendering issue caused by light update checking changes
#1910 opened by Noryea - 1
Sky light level doesn't changing on daytime
#1911 opened by DanieleKie - 7
Sodium causes "Z-Fighting" with non-full blocks (Powder Snow)
#1912 opened by Lolothepro - 3
[1.20.1] All faces of blocks that are not snow (powder) are visible when the player is in powder snow.
#1913 opened by Lolothepro - 0
water not rendered properly through stained glass
#1914 opened by partial-derivative