Issues
- 1
Implement ingame Config GUI
#8 opened by Xalcon - 0
Refactoring: cleanup duplicate code
#9 opened by Xalcon - 1
Torch Burnout
#10 opened by Xalcon - 3
Mega Torch prevents ExU2 Spawners from working
#11 opened by Xalcon - 2
(question) Does the torch stop grimoire of gaia mobs?
#12 opened by Zeusanite - 7
TorchMaster does not work with Custom Mob Spawner
#13 opened by UnixRonin - 1
Mega Torch not blocking some of Lycanite's Mobs
#14 opened by Xalcon - 3
Feature: Add entity check registry
#15 opened by Xalcon - 3
Crash w/ BiblioCraft Mod
#16 opened by WenXin20 - 3
[TorchMaster 1.3.1.33] Crash upon startup
#17 opened by shortybsd - 1
Division By Zero Error (and crash)
#18 opened by martindiv - 3
Client crash
#19 opened by a-frenzy - 10
Mobs spawns near the torch?
#22 opened by Hund - 4
Feature: Allow torches to work while not chunk loaded
#23 opened by Xalcon - 1
cuaght on openeye when on server player was moving mega torch in inv causing client to crash
#20 opened by SDUBZ - 2
Incompatibility w/ Project Red Illumination
#21 opened by WenXin20 - 7
No server support?
#24 opened by chaoskie - 6
Feature: Add Debug Renderer that visualizes the work volume of the lamp/torch
#25 opened by Xalcon - 1
Missing Recipes
#26 opened by ChloeDawn - 2
[feature request] helpful info tooltips
#28 opened by Zygus42 - 2
[1.12] Console Messages
#30 opened by NielsPilgaard - 2
[1.10] Mega Torch not playing nice with Draconic Evolution Stabilized Spawners
#33 opened by beanzen - 2
- 2
[1.12.1-1.5.2.40] Doesn't work with Forge 2443 (1.12)
#35 opened by Kris1432 - 2
Prevent village Sieges
#36 opened by Xalcon - 2
[1.12.1] torchmaster is expecting signature
#37 opened by UnPure - 2
[1.12.2] After Update from 1.5.3 to 1.6.0 not working
#39 opened by digi-tal-it - 3
Question about torch radius
#40 opened - 0
Log spam
#41 opened by LemADEC - 3
[Bug] Mega torch effect carries over to new games with same seed
#43 opened by RedSnt - 2
Moded grass
#42 opened by Thoneon - 0
feralFlareTickRate config not used
#44 opened by FoxAhead - 2
java.lang.NullPointerException: Exception in server tick loop
#48 opened by Gamerbolts - 0
pt_BR Translation
#45 opened by InterPlay02 - 14
"torch is not valid" spamming in console
#46 opened by Tkdmaster - 1
Mega Torch does not prevent Vampires spawning from Vampirism mod
#49 opened by flamechair - 1
[1.12.2] Zombie Awareness
#51 opened by GWSheridan - 4
InControl compatibility issues
#52 opened by kwpugh - 2
Torch protection applied to wrong save
#53 opened by KikiCur - 1
Server Spam from due to Torch Registry
#55 opened by KAfable - 2
Fails to remove from registry
#57 opened by LemADEC - 2
Question about burn-out rate
#58 opened - 1
Invalid folder lang file
#60 opened by kellixon - 4
[1.6.3] Megatorch not working in custom dimension
#61 opened by Shandoo94 - 7
Sponge Incompatability
#63 opened by FC-Creations - 2
[suggestion] Confining the Wither
#62 opened by stohun01 - 2
[Question] Force chunk loading?
#64 opened by judicius - 2
[Suggestion] Cave ambience suppression
#65 opened by ItsTheKais - 4
Crash with JEI, FTB Revelation
#66 opened by Lear85 - 1
Frozen Pearl description. Feral Fire or Feral Flare?
#67 opened by Revvilo