Issues
- 9
Conflicts with newest Xaero's minimap(1.14.4)
#1 opened by Litttlefish - 1
Startup Crash
#2 opened by Shadows-of-Fire - 2
Infinite loop/generation stuck when useing The Midnight with this mod
#3 opened by TelepathicGrunt - 1
Desert temple, jungle temple, and strongholds doesn't generate chests/spawner
#4 opened by TelepathicGrunt - 3
Loading Error
#5 opened by WenXin20 - 5
Crash w/ Midnight & Endergetic
#6 opened by WenXin20 - 1
1.15.2-1.3.3 NoSuchMethodError on Server when players place portal blocks
#7 opened by kreezxil - 4
Crash w/ The Conjurer Mod and Others
#8 opened by WenXin20 - 11
Loading Error w/ Lord of the Rings
#9 opened by WenXin20 - 6
Crash w/ Conditional Mob Spawning
#10 opened by WenXin20 - 1
[1.16.3] crashes with vampirism
#11 opened by TelepathicGrunt - 1
World blender altar does not spawn when turning off vanilla features
#12 opened by TelepathicGrunt - 2
ignore null entries in surfacebuilder configs from other mods
#13 opened by TelepathicGrunt - 3
[1.16] Classloading issue with Vampirism
#14 opened by maxanier - 14
Array Index out of Bounds Error
#15 opened by DatrixTHLK - 1
Forge 34.1.27+ breaking change. Downgrade to .25 for now until fix is release
#16 opened by TelepathicGrunt - 1
Make activationItem config accept multiple values and spit out config entry in error
#17 opened by TelepathicGrunt - 1
make worldblender pull the stuff from the dynamicregistries instead of biomes.
#19 opened by TelepathicGrunt - 1
Make teleportation out of WB check for portal blocks in original dimension and only go to overworld if portals are gone
#20 opened by TelepathicGrunt - 0
Enderdragon spawn sometimes not working still.
#21 opened by TelepathicGrunt - 1
Check if custom chunk generator can spawn multiple configuredstructures at once
#23 opened by TelepathicGrunt - 3
Make oceans biggers so ocean monuments spawn
#22 opened by TelepathicGrunt - 1
Attempt to improve the chunk scanning feature performance
#24 opened by TelepathicGrunt - 1
Add config option to nuke everything added to WB's biomes by BiomeLoadEvent
#25 opened by TelepathicGrunt - 1
wont import registered gaia features
#26 opened by TelepathicGrunt - 1
Immersive Portals makes world blender unable to import anything
#27 opened by TelepathicGrunt - 1
mod causing crash
#28 opened by TsplayerT - 1
Check world blender with 1.16.4 mcreator mods
#29 opened by TelepathicGrunt - 2
Look for any possible way to speed up world blender's startup time when tons of biome mods are one
#30 opened by TelepathicGrunt - 8
Incompatibility crash with Cyclops
#31 opened by sciguyryan - 1
Cap weight of mob spawn entries to vanilla max per category and 1 min always
#32 opened by TelepathicGrunt - 3
code cleanup suggestions
#33 opened by TelepathicGrunt - 1
Increase size of oceans
#36 opened by TelepathicGrunt - 1
Make dragon not spawn if world blender dimension does not have the world blender biome source
#37 opened by TelepathicGrunt - 1
Localization needed for biomes so map mods can use it. I think
#38 opened by TelepathicGrunt - 1
see about scheduling a task 5-10 ticks after a WB chunk is made and remove all dropped items in that chunk.
#39 opened by TelepathicGrunt - 1
Config to change End Stone/Netherrack path
#40 opened by TelepathicGrunt - 2
Mobs go invisible when using minimap/worldmap or running/teleporting
#41 opened by Mewcenary - 6
Space Boss Tools 1.16.5-5.3 crashes in World Blender if Environmental is on
#42 opened by DarklyNightly - 5
Minecraft crashed when going into world blender dimension
#43 opened by DarklyNightly - 4
crash creating new world
#44 opened by JadeFalcon