Zettai Magic 2

Zettai Magic 2

2.9k Downloads

This is continuation of my mod, called Zettai Magic!
It allows you to learn more about Magic!

Zettai Magic was dependant on the Electroblob's Wizardry, but this one chapter depends on own Magic Systems, based on user Experience Points, and Magic Talent, which represents Magic Level you can cast(can be seen in your Catalyst tooltip )

Features:

- Spells system, that gives you freedom to combine, and change Spells, use different Shapes at same time, and change different properties of each spell of your big one spell!
- Magic System, that uses Player Experience, instead of adding one more Energy/Mana
- Alchemy system(can be used from Third Magic Level)
- Enchanting system(with unique enchants, and more in future)
- Infusing your Spells into Artefacts, to get them activate in different situations
- Magic Progression!
- Hello, mod is right now under development! It's not even near 100% done i think, because i have a LOT of different ideas to make or add!


First, you need to create your Guide book, which is called "Magic Journal"

Create your Magic Catalyst, you will use
And, learn how to cast, grow your Magic Level by casting, and Experiment with spells Shapes, and Properties! 

Experiment, because Time is never stops!

My Other Projects:

Bosses Refined - Makes Bosses be more fair(from Bosses side) to fight with, this means, no Ender Dragon bed-killing, and no Caging Bosses, no Grave tactic, and more!

Zettai Magic - Do you want to have high-res(a bit) magic circles on casting, wands, magic scrolls, an 45+ new spells and more?
Zettai Grimoires - Do you want to have Magic Grimoires to cast with?
Slimes Influx - Do you want to see more Vanilla Slimes in your world?
Arte Magicum - Pretty Big project, abandoned maybe

Zettai Elements - Changes Elements names(Earth -> Nature, Healing -> Light, Necromancy -> Darkness)
Zettai Psi - Adds more PSI content, and also refines it's Progression to be more smooth

Our Discord server: