Game crashes when entering nether or the end dimension (Apple Silicon)
gabrielchoong opened this issue ยท 3 comments
Hi, I'm playing around with shaders and I found that Bliss-Shader V2 will crash your game if you either activate the Bliss Shader before or after entering a new dimension (Regardless of the Nether or The End). I am running on macOS 14.5 on the M1 processor.
I know that shaders aren't prioritised for Apple devices, so not hoping for a fix.
is "Bliss-Shader V2" the exact name? because that is not a version i have ever listed.
That was a bug in curseforge/modrinth versions. It is fixed in the in-dev versions.