Bliss Shaders

Bliss Shaders

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JourneyMap waypoints glitch

FormalSnake opened this issue ยท 6 comments

commented

Describe the bug

When using a waypoint in journeymap, the icon will be rendered as the standard openGL square with gradient colors.

Describe how to reproduce the bug

Create a waypoint using journeymap
Look at the waypoint in the world.

commented

could you give a screenshot, along with the in-game f3 debug overlay?

commented

Sure, I will tomorrow :)

commented

Sorry for being late but here it is
2024-06-24_16 39 42

commented

A lot of shaders have this issue but not all of them i believe @X0nk

commented

huh. why can a shader even interact with the waypoint icons.... ideally they would be slapped onto the screen after all shading is done, but before the GUI is done
ill have to see if anything can even be done

commented

Alright!