Crash in End with physics mod ocean enabled
Syclusion opened this issue ยท 8 comments
Describe the bug
Using 1.20.1 forge with newest embeddium and oculus + dh, going to the end with the physics mod and rendering water causes crash.
- If you cannot do option 1. Please list the following information instead:
- Nvidia
- Windows
-1.20.1 - Oculus
- Newest version of bliss from github as of the 26th
-DH + physics
Describe how to reproduce the bug
Go to end with physics mod ocean, see water = crash
bliss doesnt support the physics mod water. have you tested to make sure its shader related? does it happen with other shaders? does it happen without shaders on?
Yup, originally posted this in the physics mod github. Traced it to bliss, without shaders no crash. With bsl no crash.
does it happen with physics mod ocean toggled off?
if that doesn't stop it, im not sure i can do anything about it. bliss isn't even marked as having physics mod support using physics mod's provided things. there is zero code for anything related to physics mod at all.
well it works for me and are you in the latest version of these mods?
Yes, still broken. Not sure how its working for you
Just did a sanity check as well, only mods loaded were newest versions of physics mod embeddium distant horizons and oculus. Insta crash when following the same steps
does it happen with physics mod ocean toggled off?
if that doesn't stop it, im not sure i can do anything about it. bliss isn't even marked as having physics mod support using physics mod's provided things. there is zero code for anything related to physics mod at all.
Sorry for the quote but i figured out the error, it comes from the iris compat toggle for versions under 1.7.0