Glitchy render of transparent blocks in End and Nether
HonestPorcupine opened this issue · 1 comments
o7 love your work.
Version of shader: 2.0.4.
Fabric with Sodium+Iris on 1.20.1.
If you use TAA and Temoral Upscaling at the same time it renders transparent blocks (honey, slime, water, glass, glass panels, Nether Portal block etc.) in weird way.
- This "bug" is appeared only in Nether and End dimensions.
- TAA or Temporal Upscaling don't cause this. Yet only in combination.
if you want more details I am open to help recreating this issue.